STALKER previewed

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Mr. Teatime
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STALKER previewed

Post by Mr. Teatime »

<strong>[Game -> Update]</strong>

<A href="http://www.stalker-game.com">STALKER</a>. <A href="http://www.actiontrip.com/previews/stal ... uote><i>Of course, other stalkers will often get in your way, so although they will be unfriendly most of the time, they are all bound to behave differently. In that sense, it will even be possible to trade, make alliances or team up with other stalkers and fight together against the mutated creatures that inhabit the Zone. GSC promises a wide range of creatures and monsters that you'll get to fight off as you search for the precious Artifacts. Yuri Besarab, the writer at GSC, claims that the monsters should prove a challenge for anyone, as they have a superb AI which, in combination with their specific skills and abilities, has to be seriously reckoned with. If the developer stays true to their promise, we are supposed to get a fabulous-looking game with tons of cunning critters (hopefully not in Baldric of Black Adder style) with great AI that are a part of a highly non-linear game play. According to GSC, the game won't be generic so you won't always stumble into the same creatures and get the same assignments. Well, that's what I call "replay value".</i></blockquote>Make up your own punchline.
<br><BR>Spotted at: <A HREF="http://ve3d.ign.com/?fromint=1">VoodooExtreme</A>
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Trakocian
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Post by Trakocian »

This isn't in the game, the game is done!
This is IN THE PATCH!!!
Just a thought....
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