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An ES: Oblivion screenshot

Posted: Fri Jan 07, 2005 7:55 pm
by Mr. Teatime
the first one I've been extremely impressed by.

http://www.shacknews.com/screens.x/tes4 ... liv12B.jpg

It shows a lot of detail. Now, move the camera up to the classic fallout angle... it has potential...

Posted: Fri Jan 07, 2005 8:00 pm
by ExtremeDrinker
I'll...check it out. Looks a shi-fuck load better than Morrowind...Then again, I thought Morrowind was way behind in the graphics department for it's release date.

Posted: Fri Jan 07, 2005 8:13 pm
by Mr. Teatime
It also performed like shit for me in terms of framerate, and it also had to load every ten paces I took.

Gothic was a lot better in this department - better framerates, completely seamless, load-free world, and there wasn't even any indoor/outdoor loading.

Posted: Fri Jan 07, 2005 8:15 pm
by ExtremeDrinker
I loved that game...Part 2 was kind of 'bleh' though.

Posted: Fri Jan 07, 2005 8:28 pm
by Kashluk
I only played Gothic 2, which was über. If this Oblivion (Lost? OMG DRAGONS!!1) -thingy is anything like it, I'll propably get it one way or another.

Posted: Fri Jan 07, 2005 11:49 pm
by Role-Player
Can't wait to lug around hundreds of plates and books to sell them off. That pretty room is going to picked clean!

Posted: Fri Jan 07, 2005 11:54 pm
by Nicolai
Those objects appear to be glowing... :drunk:

Posted: Sat Jan 08, 2005 12:12 am
by St. Toxic
Could it be radiation?

Posted: Sat Jan 08, 2005 12:25 am
by Kashluk
Fallout 3!

Posted: Sat Jan 08, 2005 12:33 am
by Sovy Kurosei
I wouldn't mind seeing a screenshot of an Argonian or Khajiit.

There is also loading between indoor-outdoor environments in Oblivion, just like in Morrowind, which sucks.

Posted: Sat Jan 08, 2005 12:55 am
by S4ur0n27
Erh, it doesn't look that good.

Posted: Sat Jan 08, 2005 1:14 am
by St. Toxic
Sovy Kurosei wrote: There is also loading between indoor-outdoor environments in Oblivion, just like in Morrowind, which sucks.
Agreed. Makes you think twice before entering buildings eh? => "Ooh side quest? Fuck that."

Posted: Sat Jan 08, 2005 2:33 pm
by Kashluk
Sovy Kurosei wrote:I wouldn't mind seeing a screenshot of an Argonian or Khajiit.
Aha! Gotcha! You dirty furry! More exclamation marks!!!

Posted: Sun Jan 09, 2005 12:54 am
by S4ur0n27
i'm a drow lol

Posted: Mon Jan 10, 2005 11:30 am
by Burnov
It also performed like shit for me in terms of framerate, and it also had to load every ten paces I took.
Quite so. Which is why the game was unplayable garbage.

These screenshots look more like shitbox 2 fodder if you ask me. A whole lot of detail and fuck all else. I really liked the fact that Daggerfall was expansive despite the sparse nature of the graphics.

I'm going to have to buy another harddrive and put windows 98 on it so I can forget about Morrowind and Oblivion and just go back to playing Daggerfall.
I loved that game...Part 2 was kind of 'bleh' though.
Part 2 was bleh. The story wasn't that interesting and the animations and controls weren't what I'd call great. The combat system seemed a bit better than the average and boring as shite "I hit you now you hit me" diablo/baldurs gate/NWN style that prevails amongst most RPGS. However it needed some polishing to make it playable. I couldn't enjoy it.

Posted: Mon Jan 10, 2005 8:03 pm
by Sovy Kurosei
Kashluk wrote:Aha! Gotcha! You dirty furry! More exclamation marks!!!
Damn, was it my red dragon avatar that gave it away?

Speaking of Elderscrolls stuff, I decided to check the forums and sweet Jesus, I found the weird and strange there.

Posted: Mon Jan 10, 2005 10:11 pm
by ApTyp
Where are the item shadows?

ABSENT, JUST LIKE MY INTEREST IN OBLIVION OLOLOL!!!!11

Posted: Mon Jan 10, 2005 10:13 pm
by S4ur0n27
Reminds me of the long conversations we had on FO2.

Optimism, yo

Posted: Tue Jan 11, 2005 11:58 am
by Koki
Blur? No thanks.

Unoptimised code featuring unhealthy amount of polygons which will need a 400$ class card to crash to desktop flawlessly? No thanks.

Re: Optimism, yo

Posted: Tue Jan 11, 2005 4:55 pm
by SuperH
Koki wrote:Unoptimised code
I know I can tell a lot about the quality of code from that screenshot.