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Scrapland

Posted: Mon Apr 25, 2005 1:11 am
by Stainless
New American Mcgee game, never played Alice myself, but I figured I'd pick it up, as I'm easily lured by "Build your own gunboats".

Basically, it's an adventure game on foot, and a light Hardwar during flying around, with people shooting up transports for cash, cops, and flying too high causing you to stall. Just lacks the trading aspect.

Building your own ships is basically selecting a chasis, different engine, weapons and armour density. With the more weight being crammed onto the thing lowering acceleration performance, which is rather nice. As, having some over powered ship that can blast crap out of everything and sundry can't really escape too well, unless you know where you're going.

Anyone else played it?

Posted: Mon Apr 25, 2005 9:44 am
by the guardian
Alice was great in concept, look(especially look), but not in action.

Haven't tried it, but it sounds promising.

Posted: Mon Apr 25, 2005 11:03 am
by Smiley
I loved Hardwar... I even found the original..!

Haven't tried it, but if I find it, or rip it I'll give it a try.

Posted: Mon Apr 25, 2005 2:52 pm
by S4ur0n27
The game looks good and plays well, much like Alice, but there's nothing much fun about it.

Posted: Tue Apr 26, 2005 12:10 am
by Blargh
I liked Alice, it had many things going for it. It was surreal, violent and strangely up-lifting. It had knives, death, neuroses, fire and lots of tedious jumping. The level with the giant marble was completely huzzah. A pity about the ending. :drunk:

Posted: Tue Apr 26, 2005 2:09 am
by S4ur0n27
It also had the cheshire cat.

Posted: Tue Apr 26, 2005 2:35 am
by Blargh
That's a given in light of the subject, a decidedly pleasant given. Smarmy felines with a penchant for sarcasm are usually a good thing.

The Mad Hatter was better. :drunk:

Posted: Tue Apr 26, 2005 10:17 am
by the guardian
I still say that in action it was kind of lacking. What's more is, the bosses were fucking insanely hard.