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Kinda Wierd. Body Bridge?

Posted: Sat Jun 15, 2002 11:22 am
by Radoteur
In the Boneyard.
Gun Runners Fortress.
I'm running around minding my own business, (as usual) and i see that some Gun Runner takes 20 points of damage. Brushing it aside as yet another bug, i continue. I come back a little later and the Gun Runner takes even more damage, eventually resulting in death. I was freaked out by now. I was ready to line up the NPC's for execution.
I was suprised when the Gun Runners were still friendly. I was pretty curious as to what happened to the Gun Runner. (Of course, greed may have also driven me.) I come upon a Gun Runner lying dead in the radioactive moat.

"What a way to go."

So i do the first thing that comes to my head. Loot the body. I can't let it go to waste now. Then i realize i can cross the moat over the Gun Runner's body. There was a slight side effect. My friends didn't seem to like walking over the body. I didn't really mind. The Body Bridge became a Bodies Bridge.

If you want to see some pictures, tell me.

Posted: Sat Jun 15, 2002 1:39 pm
by Radoteur
Mkay... Nobody has looked at this, and i don't care.
I'm going to put the pictures up with captions. And there is nothing you can do to stop meh!

Image

Ah! What is this! A dead Gun Runner? It does not seem to be from natural causes.


Image

Hmmm... NPC's seem to be suseptible to the effects of the radiated moat. Good thing i'm not.

Posted: Sat Jun 15, 2002 1:44 pm
by Slider
How'd you get the gunrunner over there?

I knew that I could cross there but always suffer some HP loss but I have never heard of this before. :)

Posted: Sat Jun 15, 2002 2:08 pm
by Radoteur
I didn't.
Truthfully, I was taking advantage of a bug that gave me 1000 exp per shot. Basically it consisted of running between warehouse and gabriel telling Gab i finished the quest. Each time i leave, it would reset, so i could keep reclaiming my 1000 exp. At the time it seemed like a good idea.

I told them i wanted all their weapons n stuff, so the gunrunners started wandering... Looks like this guy wandered somewhere he didn't want to wander.

Coming soon: Talking dogs, Oh my!

Posted: Sat Jun 15, 2002 4:39 pm
by d0gm3at
das ist fricken cool

Posted: Sun Jun 16, 2002 4:07 pm
by Stainless
Hmmm...coolies, although nothing is really stopping you from taking the normal way across, is it?

Posted: Sun Jun 16, 2002 5:20 pm
by Tank
Nice... I love these fun little random things that happen now and then!

Posted: Mon Jun 17, 2002 4:39 am
by Kashluk
Who cares if it's practical or not - it's k3wl and I like it :P

Posted: Mon Jun 17, 2002 5:19 am
by Radoteur
Well, actually, in one of the other times i went into the Gun Runner's place, all four of my NPC's got tangled up on the bridge with the guard.

I guess you can say that i was slightly perturbed. I killed everyone, then loaded a saved game.

Posted: Mon Jun 17, 2002 5:25 am
by Slave_Master
Heheh, pretty cool, Radoteur. Although I can only wonder what type of dumb-dum would walk into radiactive moat. Unless he was blind. No wait, he's a Gunrunner, not a FO2 beta tester.
Radoteur wrote:Well, actually, in one of the other times i went into the Gun Runner's place, all four of my NPC's got tangled up on the bridge with the guard.

I guess you can say that i was slightly perturbed. I killed everyone, then loaded a saved game.
I always hated that. I wish you would have been able to "shove" people out of the way like in FO2. Would have prevented a lot of reloads for me....

Posted: Mon Jun 17, 2002 1:17 pm
by Radoteur
Sense bugs in FO2, I do.
Waste my money on it, I shall anyways.