Restricted Area review
- Mr. Teatime
- Righteous Subjugator
- Posts: 3340
- Joined: Mon May 19, 2003 12:07 pm
Restricted Area review
<strong>[ Game -> Review ]</strong> - More info on <a href="http://wikipocalypse.duckandcover.cx/in ... Restricted Area">Game: Restricted Area</a>
<p><a href="http://www.gamespot.com/pc/rpg/restrict ... eview.html" target="_self">Restricted Area has been reviewed at Gamespot</a>, and they didn't really like it, giving it 6.7 out of 10:</p>
<blockquote>
<p><em><span class="gstext15">
Restricted Area's instruction manual lists just two people from
Germany-based Master Creating in the developer credits. Regardless of
whether they're the only individuals who created this game, Restricted
Area has the feel of a small, humble project. It borrows liberally from
older games that have since influenced much-more-technologically
sophisticated examples of the role-playing genre, and Restricted Area's
relative lack of audiovisual punch, combined with its straightforward
action RPG gameplay, means it's only suited for avid fans of other
games in this style. If you're up for a decent cyberpunk-style Diablo
clone and are tolerant of technical issues, though, look no further.</span></em></p>
</blockquote>
<p><span class="gstext15">Only two people credited? That's got to be a mistake.</span>
</p><p>Spotted @ <a href="http://www.rpgcodex.com">RPG Codex</a></p>
<p><a href="http://www.gamespot.com/pc/rpg/restrict ... eview.html" target="_self">Restricted Area has been reviewed at Gamespot</a>, and they didn't really like it, giving it 6.7 out of 10:</p>
<blockquote>
<p><em><span class="gstext15">
Restricted Area's instruction manual lists just two people from
Germany-based Master Creating in the developer credits. Regardless of
whether they're the only individuals who created this game, Restricted
Area has the feel of a small, humble project. It borrows liberally from
older games that have since influenced much-more-technologically
sophisticated examples of the role-playing genre, and Restricted Area's
relative lack of audiovisual punch, combined with its straightforward
action RPG gameplay, means it's only suited for avid fans of other
games in this style. If you're up for a decent cyberpunk-style Diablo
clone and are tolerant of technical issues, though, look no further.</span></em></p>
</blockquote>
<p><span class="gstext15">Only two people credited? That's got to be a mistake.</span>
</p><p>Spotted @ <a href="http://www.rpgcodex.com">RPG Codex</a></p>
Well, even on the website it only lists two people:
ABOUT US
According to German Right §6 TDG
Master Creating GbR
Kürze Mühren 1
20095 Hamburg
President: Martin Jässing
Content: Jan Beuck
Location: Hamburg
Founded: 2001
Fax: +49 (0)40 32 901 - 100
e-mail: mail@master-creating.com
- Mr. Teatime
- Righteous Subjugator
- Posts: 3340
- Joined: Mon May 19, 2003 12:07 pm
Well, looking from the Master Creating website, it looks as if they're only 2 guys.
http://www.master-creating.com/index2.html
http://www.master-creating.com/index2.html
Really, if you think about it, it was just one guy! It just says "Jan Beuck" next to the "content". From that I can infer he did THE ENTIRE FUCKING GAME BY HIMSELF! And the game even turned out pretty good!Mr. Teatime wrote:Wow. It'd be interesting to get a confirmation of this, I can't believe that the game is the work of two people only.
If RA is in essence the work of one/two individuals, would that entitle it to an altogether warmer reception ? I.e :
Critic - 'Your painting is shite. Unadulterated, awful, shite.'
Artist - '
'
C - 'Oh ! You have Down's syndrome, suffered significant head trauma during school, enjoy ice hockey, baseball and competitive boxing . . . and you have a lisp . . . - *awkward pause x2* *shuffles feet* *whistles* *stares at ceiling fan* - The painting is very, very good ! I love your very, very good painting ! You are a fantastic artist ! Yes you are ! BESTEST PANTIG EVAR !!'
A - ':hyper:'
?
Critic - 'Your painting is shite. Unadulterated, awful, shite.'
Artist - '
C - 'Oh ! You have Down's syndrome, suffered significant head trauma during school, enjoy ice hockey, baseball and competitive boxing . . . and you have a lisp . . . - *awkward pause x2* *shuffles feet* *whistles* *stares at ceiling fan* - The painting is very, very good ! I love your very, very good painting ! You are a fantastic artist ! Yes you are ! BESTEST PANTIG EVAR !!'
A - ':hyper:'
?
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- Smiley
- Righteous Subjugator
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You'd have to compare it with something else that requires a lot of people to do Blargh =/
I do understand your point though, in that case, yes, it would be utter shite for most people.
But Imagine a condominium(spell?) built only by five or six people... it would most likely be á very faulty building, but the feat would be impressive none-the-less..
I do understand your point though, in that case, yes, it would be utter shite for most people.
But Imagine a condominium(spell?) built only by five or six people... it would most likely be á very faulty building, but the feat would be impressive none-the-less..
Testicular Pugilist
A computer game does not require many people working on it to be of good quality. It can help, yes, but it is not a necessity. Just as one can construct a house by oneself, it will (most likely) take much longer than it otherwise would, but with appropriate care should not adversely affect the finished result at all. The uncle of a friend of a friend did just that, and the house has yet to kill anyone or disintegrate. Sadly.
Your analogies are flawed, friend Smiley. O, irony.
Your analogies are flawed, friend Smiley. O, irony.
