Various Questions
Posted: Mon Jun 17, 2002 11:37 am
Got some random questions that have popped up while working on my campaign.
1) Doors. If you want a locked door to bu un lockpickable, what is the Chance setting? 0? -1? Also, in general, how does the Chance setting work with the lockpick skill?
2) Bloody Tiles. In mission 3 (Raider fortress) there are tiles that are just pools of blood and guts. Where are these tiles? The editor identifies them as Generic_Object_Wood tiles but they are definitely not in the Generic Objects file. I have the American version if thats at all relevant.
3) SinglePayerSpawns. What does putting a tag name on a SPSpawn do? Does it limit the player allowed to spawn there? For example if I tag my SPSpawn "Spawn1," will a non-tagged PC spawn there? Or does the tag simply allow me to move spawns(which is what I'm hoping for)? If anyone has experimented with spawns, please let me know the results.
4) Triggers. If I want two different missions to take place on the same map, in the same campaign (but not on the same visit), how should I work the triggers? "Nuke triggers on exit" removes everything, correct? Does checking "Preserve" withstand a "nuke triggers?" Or can I somehow single out which triggers will remain?
Any help would be appreciated. And for any who care, I've gotten a lot of progress done recently. If I dont have any luck in my job search, I could have the campaign done before too long.
- Talion.
1) Doors. If you want a locked door to bu un lockpickable, what is the Chance setting? 0? -1? Also, in general, how does the Chance setting work with the lockpick skill?
2) Bloody Tiles. In mission 3 (Raider fortress) there are tiles that are just pools of blood and guts. Where are these tiles? The editor identifies them as Generic_Object_Wood tiles but they are definitely not in the Generic Objects file. I have the American version if thats at all relevant.
3) SinglePayerSpawns. What does putting a tag name on a SPSpawn do? Does it limit the player allowed to spawn there? For example if I tag my SPSpawn "Spawn1," will a non-tagged PC spawn there? Or does the tag simply allow me to move spawns(which is what I'm hoping for)? If anyone has experimented with spawns, please let me know the results.
4) Triggers. If I want two different missions to take place on the same map, in the same campaign (but not on the same visit), how should I work the triggers? "Nuke triggers on exit" removes everything, correct? Does checking "Preserve" withstand a "nuke triggers?" Or can I somehow single out which triggers will remain?
Any help would be appreciated. And for any who care, I've gotten a lot of progress done recently. If I dont have any luck in my job search, I could have the campaign done before too long.
- Talion.