FPS in 96kb.

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ExtremeDrinker
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FPS in 96kb.

Post by ExtremeDrinker »

http://www.theprodukkt.com/kkrieger.html

I've yet to mess with it, but the screen shots look nice.

Image
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Koki
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Post by Koki »

This is so old that yo momma can't remember it.
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Post by POOPERSCOOPER »

I think its been posted about twice already.
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Post by ExtremeDrinker »

Meh. I'd never seen it.
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Post by Megatron »

:chew:
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Post by Jeff »

OH SHIT I HEAR THE ICE CREAM TRUCK!!!!!111!1111oneone
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Post by ApTyp »

Ryno discovers the INTERNET D;
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Post by Nicolai »

That game is ancient. D:
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Post by Naked_Lunch »

That game is bad. D;
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Post by Aneurysm »

ExtremeRyno wrote:Meh. I'd never seen it.
Nice try punker.
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Post by MadBill »

I tried to forget it.
I miss the good ol' USSA.
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Post by ExtremeDrinker »

After seeing megatron's post, I do realize I had seen it. I just didn't get it because I don't usually download random zip files.

Anyone know why they dropped the project?

I'd much rather play games that are less than 100kb than play games that require 6GB or more.
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Post by Koki »

Well I'd rather play games that require less than 2000$ vid card.
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Post by Kashluk »

ExtremeRyno wrote:Anyone know why they dropped the project?
Well gee, I could go and ask since the developers live almost next door...

"well, it is exactly that, a technology showoff for our procedural content creation system, the .werkkzeug3. if you're interested in the details, refer to our technology section."

I think the group's been pretty quiet recently. Not anything new in quite a while, latest news entry: "5 aug 04". Besides, they used to (and I think they still do) concentrate on making demos and applying for different kinds of competitions with them. But I'm not even sure if they were present at the Assembly '05...
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Post by MadBill »

Their demos are much cooler than that game.
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Post by POOPERSCOOPER »

ExtremeRyno wrote:After seeing megatron's post, I do realize I had seen it. I just didn't get it because I don't usually download random zip files.

Anyone know why they dropped the project?

I'd much rather play games that are less than 100kb than play games that require 6GB or more.
It requires a lot more power to run a game like that, because it creates everything or something.
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Post by Spazmo »

Also it means the textures really, really suck and hey howdy this game's textures really suck. Not to mention the awful design, but that's independent of the technology, of course.
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Post by Kashluk »

And not just textures, sound effects also. Those things are dang tough to compress. But oh well there's not much room for creativity since most of the things you see in the game are created by 20kb big mathematical algorithms.
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Post by Smiley »

The actual demoes and the game they make are bogus...

All of the textures already exist on your computer, in DirectX, so the program just utilizes those, explaining why the files are so compact.

Looks nice though, and makes a nice first time impression.
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Post by Kashluk »

Smiley wrote:All of the textures already exist on your computer, in DirectX, so the program just utilizes those, explaining why the files are so compact.
Uh, no shit?

I think you missed the point, which is that it's still bloody spectacular to use such a narrow collection of raw materials and turn it into something like they have. I've seen shittier stuff that can only barely be squeezed on a DVD, so I think 128/96/64 kb is pretty damn fine.

Like I said earlier, most of content in those packages is just pure math; algorithms, whatever.
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