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Serious Sam 2 demo

Posted: Wed Sep 21, 2005 3:58 pm
by Megatron

Posted: Wed Sep 21, 2005 5:07 pm
by S4ur0n27
no

Posted: Wed Sep 21, 2005 5:16 pm
by King of Creation
I just downloaded it...i'll tell you in a couple of minutes.

Edit: I just played a little bit of it. Seems good. Although, I think I liked it better when Sam was playing in ancient, remote areas, not populated cities and stuff.

Posted: Wed Sep 21, 2005 6:00 pm
by Mad Max RW
It's good I guess. Kinda plain. Painkiller is way better.

Posted: Wed Sep 21, 2005 6:08 pm
by Megatron
I like the original 2, but this is a bit shit. Nearly all the enemies fire projectiles, it has a dumb jumping puzzle and it's too busy.

Oh well.

Posted: Thu Sep 22, 2005 3:59 am
by ExtremeDrinker
So I guess Serious Sam 2 is not the same as Serious Sam Second Encounter?

Posted: Thu Sep 22, 2005 10:19 am
by Nicolai
Yeah, The Second Encounter was more like Serious Sam 1.5, I guess.

Posted: Thu Sep 22, 2005 2:03 pm
by S4ur0n27
Can't you just call it an expansion or something?

Posted: Thu Sep 22, 2005 3:42 pm
by ApTyp
Cause it wasn't sold as expansion. Shit, Doom 2 was just Doom with some new enemies, one new weapon, and more levels...

Posted: Thu Sep 22, 2005 4:56 pm
by S4ur0n27
Well, Second Encounter wasn't called Serious Sam 2.

Posted: Thu Sep 22, 2005 5:07 pm
by ApTyp
Since when is Croteam a standard on title construction policies?

Posted: Thu Sep 22, 2005 5:16 pm
by Nicolai
Title construction. B)

Posted: Thu Sep 22, 2005 5:22 pm
by ApTyp
Shut up, swell guy, I'm trying to sound smart.

Posted: Thu Sep 22, 2005 7:35 pm
by POOPERSCOOPER
The demo was pretty stupid. It felt like a baby FPS or something. I don't enjoy fighting flying baby machines.

Posted: Fri Sep 23, 2005 9:17 pm
by POOPERSCOOPER
Well i played some more of it and got to the end and it was a little better than what I said before. The enemy designs suck really bad though and I have to ask, are the sound effects supposed to be really shitty? Was it like that in the other games?

Posted: Sat Sep 24, 2005 5:40 pm
by St. Toxic
It crashes.

Posted: Sat Sep 24, 2005 7:31 pm
by Mad Max RW
There's way too many flying bad guys. In all other games like this (previous Serious Sams, Painkiller) you either walk into a room filled with guys or they come from around a corner at a constant stream. In this it's like you turn your back and they appear all over. More annoying than fun.

The weapons don't *feel* right. What's the difference between the machine gun thing with the shotgun with the dual submachine guns. The rocket launcher is your standard fare. Nothing special. Throwing grenades with secondary fire is kinda nifty.

Graphics aren't bad. Although they went way overboard with bloom and HDR which do nothing but make the game ugly and slow as fuck. Thankfully you can disable such an awful feature.

I still think Painkiller is the best game in this genre. Maybe I'll pick up the expansion for that instead.

Posted: Sat Sep 24, 2005 8:02 pm
by Megatron
I played painkiller a bit, but there wasn't any huge arenas like sierra di chappati or whatever, just dumb graveyards with dumb enemies.

Posted: Sun Sep 25, 2005 4:39 am
by ApTyp
They were pretty enemies, though. Brain-dead stupid, but pretty. I guess that's a law of nature or something...

Posted: Mon Sep 26, 2005 1:16 pm
by Mismatch
Seems like it lacks everything that made The other Serious sams good.
The weapons don't *feel* right. What's the difference between the machine gun thing with the shotgun with the dual submachine guns. The rocket launcher is your standard fare. Nothing special. Throwing grenades with secondary fire is kinda nifty.
aye theres something very wrong with the weaponry.