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Timmy?

Posted: Fri Jun 21, 2002 7:26 pm
by XILLER
The first time I plaed through I came accreoss the quest to find him and never found him but when I got the child patch I found him. What kind of an idiot leaves a uncompleatable quest in the game and then releases it? I was wondering how many other mistakes like this are there?

Posted: Fri Jun 21, 2002 8:01 pm
by DansingMungki
Theres a shitloa dof incomplete/uncompleteable quests but this specific timmy one isnt the developers fault but the British censors and the idiots who hacked the game up.

Posted: Fri Jun 21, 2002 9:57 pm
by Jimbo san
Hmm... I feel a list coming:
The uncomplete list of FO2 unfinished stuff (feel free to add to):
The keycard from the vertibird crash (DAMN THAT THING TO HELL!!!!!! AAAAAGH! :x )
Hubologists (V. annoying)
That tribal guy from the raider base (also v. annoying)
The secret mordino base there was gonna be.
The Tribal village there was going to be.

Damn... What else was there?
>Wanders off in a mood<
:evil:

Posted: Fri Jun 21, 2002 10:07 pm
by Red
It's funnt though how the only things which might be frustrating are the hubbologists, the yellow keycard and sulik's sister.

Eveyrthing else is never implies you "missing" anything, and for that matter the neither the card nor the hubbologists actually make implications in helping you finish the game... So all in all, the only frustrating thing I find is Sulik's sister.

Posted: Fri Jun 21, 2002 10:10 pm
by Jimbo san
But if you choose the hubologist route, doesn't it make it difficult (if not impossible) to complete the game? :?

Posted: Fri Jun 21, 2002 11:10 pm
by Red
No, there's still 2 ways to "fix" it: get low int and talk to ASH-9 (I still need to test this so this ins't necessarely valid), and convince Dave H. to reroute the fuel.

Posted: Sat Jun 22, 2002 1:08 am
by Slave_Master
Jimbo san wrote:Damn... What else was there?
IIRC, there was going to a monastery with knowledge worshippers. I think. :?

Posted: Sat Jun 22, 2002 1:09 am
by Jimbo san
Aha! Thanks for that.
I wouldn't know, because i just see the hubologists as so much target practice. :twisted:

Posted: Sat Jun 22, 2002 1:10 am
by Jimbo san
Slave_Master wrote:
Jimbo san wrote:Damn... What else was there?
IIRC, there was going to a monastery with knowledge worshippers. I think. :?
Aha! The Abbey, mentioned in the Cafe of Broken Deams by young Tandi! She says you can see Ian there, right? :)

Posted: Sat Jun 22, 2002 5:33 am
by XILLER
In San Fransisco at the docks where the morning lines are attatched there is a rettina scanner and unusable computer I heard that had something to do with the sub.

Posted: Sat Jun 22, 2002 6:34 am
by Slave_Master
I think you were originally going to have to disable the submarines auto defense systems so you could safely leave harbor or something. But they took it out, because it made the quest an even bigger Fedex quest.