Fallout d20

Comment on events and happenings in the Fallout community.
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Ausir
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Fallout d20

Post by Ausir »

<strong>[ Game -> Update ]</strong> - More info on <a href="#Fallout d20">Game: Fallout d20</a>

<p class="MsoNormal" align="justify">A company known as <a href="http://www.gluttoncreeper.com/" target="_self">Glutton Creeper Games</a> has acquired the rights to a Fallout-based pen and paper RPG from Interplay.</p><p class="MsoNormal"> </p><p> </p><p class="MsoNormal"> </p><p class="MsoNormal"><img title="Fallout d20 logo" height="104" alt="Fallout d20 logo" src="http://falloutvault.com/images/thumb/7/ ... ut_d20.gif" width="400" align="right" border="0" />
</p><p> </p><blockquote dir="ltr" style="margin-right: 0px"><p class="MsoNormal">June 16, 2006: GCG is reviewing Fallout license, and hiring freelance authors and artists to undertake the d20 Fallout PH project. More news to follow...</p><p class="MsoNormal">June 10, 2006: GCG has finished contract negotiations with Interplay for a license to create a d20 modern OGL setting for FALLOUT. More news to follow... </p></blockquote><p> </p><p class="MsoNormal">D20? Why the hell won't they make a SPECIAL game?</p><p>Spotted @ <a href="http://www.nma-fallout.com">No Mutants Allowed</a></p>
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Mr. Teatime
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Post by Mr. Teatime »

It must have gone really cheap since the company that bought it don't seem to know what it's about.
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Post by Nicolai »

Maybe you could try to get involved with the project and be our man on the inside, Ausir B)
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Post by Brother None »

Mostly this means more non-canon stuff for the wiki. Heh.
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Re: Fallout d20

Post by OnTheBounce »

Ausir wrote:D20? Why the hell won't they make a SPECIAL game?
Yeah, that's the bothersome point of it all. However, I'm not sure what the status of GURPS is, which would probably lend itself to a seamless x-ition from the CRPGs to the table-top quite a bit better than going with the d20 System.

Of course, the OGL of d20 takes care of a host of legal issues that would have to be resolved before work could begin on a GURPS-based version...

EDIT:
Glutton Creeper Games' site wrote:Our first product is planned for release this fall.
Uh, that's kinda quick. Ain't it?

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Post by Spazmo »

Kharn wrote:Mostly this means more non-canon stuff for the wiki. Heh.
I hadn't considered that. If we're lucky, they've specifically licensed FOBOS to make a P&P game of. And if we're really super lucky, Bethesda will then use those rules to make Fallout 3 (in conjunction with Atari, of course).
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Post by Redeye »

The Temple Of SuperMutant Evil
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Post by PiP »

just fucking great: D20. what's next? think of the posterity and their confused lil' minds! :aiee:
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Post by Ausir »

Well, I hope they do hire some people who are knowledgable about the Fallout setting, or at least use the Vault wiki as a reference.
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Post by Ausir »

Update: Fallout d20 now has a logo! You can see it in the news post :).
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Post by Koki »

Yeah, I did it. 12 minutes in MSPaint.
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Post by atoga »

d20 tends to dumb everything down. Not only will all the nuances and whatnot of SPECIAL be lost, but also the game will be balanced as hell, which in the case of Fallout, will make things significantly lame.
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.
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Post by Redeye »

fuck balance



TPR ftw!
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Post by VasikkA »

I bet no one will play it. Except maybe me, if I can play a Dark Elf with dual katanas.
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Post by Koki »

VasikkA wrote:I bet no one will play it. Except maybe me, if I can play a Dark Elf with dual katanas.
But are these named Hurt and Burn?
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Post by Thor Kaufman »

whatever, the comic is shit
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Post by Matt_Helm »

D20? Why the hell won't they make a SPECIAL game?
Someone has already done a SPECIAL based Fallout PnP game, it's a free download somewhere, I lost the link.

I looked it over and it shows why adapting a computer RPG over to PnP is difficult; the game faithfully follows the Fallout rules and ends up being too cumbersome and complex to play. Maybe if someone trimmed back the combat rules a lot it would be playable.

I never bothered trying to fix the rules because my PnP group is not into the PA setting.

There is also an existing D20 Fallout version available for free download out there somewhere, I used to be on a mailing list that discussed it.
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Ausir
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Post by Ausir »

Jason's Fallout PnP is here: http://pnp.duckandcover.cx

And yes, it follows the computer game mechanics too faithfully, but it doesn't mean SPECIAL combat mechanics can't be simplified without changing the character system.
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Post by Hatchen »

Isn't it possible to email one of the guys making the d20 game saying to do something with the special too or instead? If not, maybe we can sign a petition stating what we think would be a good system. Who knows, maybe if enough people are wanting the special system (revised a bit ofcourse), then it will be made. Then if it does end up happening, (hey, one needs some form of hope) a fallout gm screen would be extremely handy.

I doupt this will happen, I wonder if anyone here wants to take on a challenge and reconfigure the Special rules to make them less complex?
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Post by Ausir »

Well, one of them has already registered at DAC and will be posting at our PnP forum, so this matter will probably be discussed there.

We don't even know whether they actually got the license to use SPECIAL - maybe Herve licensed only the setting.
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