Return to Freespace 2

Discuss anything from Age of Empires to Wasteland. Any gaming talk that isn't Fallout-related goes here.
Post Reply
User avatar
Mad Max RW
Paparazzi
Paparazzi
Posts: 2253
Joined: Tue Apr 23, 2002 1:20 am
Location: Balls Deep in the Wasteland
Contact:

Return to Freespace 2

Post by Mad Max RW »

I was bored and thought what the fuck, reinstall Freespace 2 and try that sexy looking FS2Open source code modification. I haven't played in 7 years after beating it 62 times in a row. Anyways, FS2Open or whatever it's called adds high resolution shit, better things, stuff, and makes the game look and run better overall. Here's some links cuz I'm nice like that:

http://www.freespacezone.net/
If you don't own a copy of FS2 (for shame) it's available here. Don't ask me how to get that shit to work because I've had a legal copy since the original release in '99.

http://www.hard-light.net/forums/index. ... 410.0.html
Latest version of FS2_Open with launcher and stuff. Just unzip to the Freespace 2 directory. Only run Launcher.exe

http://www.hard-light.net/forums/index. ... 905.0.html
All the goodies to make the game sexy as hell. Create a folder called MediaVPS and extract everything in there. Run the Launcher, chose mod, then make that folder a mod. Some of those files are pretty big, so prepare to wait a few minutes to get everything.

Some tips from me:
Before you do anything install the latest patch. Grab it from the FS2 SCP site. With a decent video card you can have all the bells and whistles maxed out. Just remember to set it to OpenGL. They dumped DirectX in favor of it. Specular lighting, environment mapping, and other effects glitch out with DX. Other new features like the 3D radar and 3D models for ship selection are awesome and should be used.
User avatar
St. Toxic
Haha you're still not there yet
Haha you're still not there yet
Posts: 3378
Joined: Fri Dec 31, 2004 3:20 am
Location: One-man religion.
Contact:

Post by St. Toxic »

Looks good, I'll try it out soon.
User avatar
POOPERSCOOPER
Paparazzi
Paparazzi
Posts: 5035
Joined: Sat Apr 05, 2003 1:50 am
Location: California

Post by POOPERSCOOPER »

So I just put FSopen into the FS2 directorythen unzip and open the launcher and hit "apply"? Then all i have to do his play the game from its original shortcut and all the fancy shit will take place?


I've never played more than like 10 minutes of FS2. I generally stop when I can't figure out how to move the ship around.
User avatar
Mad Max RW
Paparazzi
Paparazzi
Posts: 2253
Joined: Tue Apr 23, 2002 1:20 am
Location: Balls Deep in the Wasteland
Contact:

Post by Mad Max RW »

No, always run from the new Launcher (should have a black paw icon). The default command line (for me anyway) is C:\Freespace 2\fs2_open_r.exe Leave that shit alone and apply all the changes and whatnot in the tabs, click Apply, then Run.

I discovered you can add a custom FOV in the "custom flags" line. This is what mine looks like:
-fov 0.90
0.75 is default. 0.35 makes everything bigger. The higher number you go the better it looks, in my opinion. You can see more and space seems more vast. It depends on your monitor, but if you go too high it gets a fishbowl look which is kinda cool. I haven't tried anything higher than .9, because that's typically how I configured all my FPS's since AvP1.
User avatar
St. Toxic
Haha you're still not there yet
Haha you're still not there yet
Posts: 3378
Joined: Fri Dec 31, 2004 3:20 am
Location: One-man religion.
Contact:

Post by St. Toxic »

So hey, how about an mp game, when we get it up and so forth?
User avatar
VasikkA
No more Tuna
No more Tuna
Posts: 8703
Joined: Sat Jun 15, 2002 6:14 pm

Post by VasikkA »

I'm downloading it as we speak. It looks pretty awesome. Thanks, MMRW.

Freespace was one mindblowing experience when I got it (I think it came free with my old computer). I gots the same vibes when playing Wing Commander as a kiddo. Good times.

EDIT: I'm downloading this torrent (assuming it's freeware) as well as the update. The mirrors on the main site seem to be down.
Last edited by VasikkA on Sat Jul 08, 2006 7:44 pm, edited 2 times in total.
User avatar
Nicolai
ASSHAT
ASSHAT
Posts: 3735
Joined: Tue Feb 25, 2003 4:38 pm
Location: Wheelchair Warez HQ

Post by Nicolai »

Hm, will have to try to make some room for it on my HD. :salute:
User avatar
MadBill
Strider Elite
Strider Elite
Posts: 932
Joined: Thu Feb 03, 2005 8:09 pm
Location: Vault pi

Post by MadBill »

Oh god yes. :salute:
I miss the good ol' USSA.
User avatar
Mad Max RW
Paparazzi
Paparazzi
Posts: 2253
Joined: Tue Apr 23, 2002 1:20 am
Location: Balls Deep in the Wasteland
Contact:

Post by Mad Max RW »

Here's a warning. DO NOT use an old profile with FS2 Open. It'll ask to convert it and appears to work, but certain things are broken and you won't notice until later. Scripted events, weapons, other new things can be fucked up slightly. But slightly is enough to break the game.
User avatar
St. Toxic
Haha you're still not there yet
Haha you're still not there yet
Posts: 3378
Joined: Fri Dec 31, 2004 3:20 am
Location: One-man religion.
Contact:

Post by St. Toxic »

So hey, I don't see much difference. :M
User avatar
Mad Max RW
Paparazzi
Paparazzi
Posts: 2253
Joined: Tue Apr 23, 2002 1:20 am
Location: Balls Deep in the Wasteland
Contact:

Post by Mad Max RW »

Did you download all those media files and install it correctly?
User avatar
St. Toxic
Haha you're still not there yet
Haha you're still not there yet
Posts: 3378
Joined: Fri Dec 31, 2004 3:20 am
Location: One-man religion.
Contact:

Post by St. Toxic »

Yeah.
User avatar
Mad Max RW
Paparazzi
Paparazzi
Posts: 2253
Joined: Tue Apr 23, 2002 1:20 am
Location: Balls Deep in the Wasteland
Contact:

Post by Mad Max RW »

Delete the mv_cell one because it might overwrite stuff. It's only the cartoony cell shaded graphics that are unnecessary to have installed if you don't like that stuff.
If you have an ATI card there will be problems.

That's all I can think of. Everything is running perfectly for me now and looks awesome. The major improvements are in beam weapons, ship models, shiny metal stuff, and high res textures with bump mapping and other goodies. The Hercules Mk2 and Perseus Interceptor are so much better. You can see inside cockpits and shit. Also explosions are significantly more impressive.

This is my command line:
C:\Freespace 2\fs2_open_r.exe -mod mediavps -spec -glow -env -jpgtga -mipmap -missile_lighting -cache_bitmaps -dualscanlines -orbradar -rearm_timer -ballistic_gauge -ship_choice_3d -3dwarp -warp_flash -alpha_env -fov 0.90 -allslev
User avatar
Stainless
Living Legend
Living Legend
Posts: 3053
Joined: Thu Apr 18, 2002 5:52 am
Location: Melbourne, Futureland
Contact:

Post by Stainless »

Just managed to find my FS2 cds and I get a problem with textures not appearing with smoke and shield impacts, basically I just get a big black block obscuring my view instead.

Any idea what the problem is?
User avatar
Mad Max RW
Paparazzi
Paparazzi
Posts: 2253
Joined: Tue Apr 23, 2002 1:20 am
Location: Balls Deep in the Wasteland
Contact:

Post by Mad Max RW »

Get the two patches here: http://www.hard-light.net/forums/index. ... 410.0.html

Download mv_alphapatch.rar and mv_advalphapatch.rar

If you get weird things like white capital ships then switch to OpenGL or turn off the shader effects.
User avatar
johnnygothisgun
Hero of the Desert
Hero of the Desert
Posts: 1522
Joined: Sat Aug 30, 2003 10:13 pm

Post by johnnygothisgun »

Is the improvement really that good? I can't find any screenshots from what you've linked, but I'm pretty psyched to play Freespace 2 again, with newer visuals.
User avatar
St. Toxic
Haha you're still not there yet
Haha you're still not there yet
Posts: 3378
Joined: Fri Dec 31, 2004 3:20 am
Location: One-man religion.
Contact:

Post by St. Toxic »

It looks good, do it. B)
User avatar
Stainless
Living Legend
Living Legend
Posts: 3053
Joined: Thu Apr 18, 2002 5:52 am
Location: Melbourne, Futureland
Contact:

Post by Stainless »

Cheers, MMRW. Worked a charm. Now I just need to stop getting slaughtered by capital ships, freighters and fighters...

This game seems harder then I remember it.
Post Reply