Return to Freespace 2
- Mad Max RW
- Paparazzi
- Posts: 2253
- Joined: Tue Apr 23, 2002 1:20 am
- Location: Balls Deep in the Wasteland
- Contact:
Return to Freespace 2
I was bored and thought what the fuck, reinstall Freespace 2 and try that sexy looking FS2Open source code modification. I haven't played in 7 years after beating it 62 times in a row. Anyways, FS2Open or whatever it's called adds high resolution shit, better things, stuff, and makes the game look and run better overall. Here's some links cuz I'm nice like that:
http://www.freespacezone.net/
If you don't own a copy of FS2 (for shame) it's available here. Don't ask me how to get that shit to work because I've had a legal copy since the original release in '99.
http://www.hard-light.net/forums/index. ... 410.0.html
Latest version of FS2_Open with launcher and stuff. Just unzip to the Freespace 2 directory. Only run Launcher.exe
http://www.hard-light.net/forums/index. ... 905.0.html
All the goodies to make the game sexy as hell. Create a folder called MediaVPS and extract everything in there. Run the Launcher, chose mod, then make that folder a mod. Some of those files are pretty big, so prepare to wait a few minutes to get everything.
Some tips from me:
Before you do anything install the latest patch. Grab it from the FS2 SCP site. With a decent video card you can have all the bells and whistles maxed out. Just remember to set it to OpenGL. They dumped DirectX in favor of it. Specular lighting, environment mapping, and other effects glitch out with DX. Other new features like the 3D radar and 3D models for ship selection are awesome and should be used.
http://www.freespacezone.net/
If you don't own a copy of FS2 (for shame) it's available here. Don't ask me how to get that shit to work because I've had a legal copy since the original release in '99.
http://www.hard-light.net/forums/index. ... 410.0.html
Latest version of FS2_Open with launcher and stuff. Just unzip to the Freespace 2 directory. Only run Launcher.exe
http://www.hard-light.net/forums/index. ... 905.0.html
All the goodies to make the game sexy as hell. Create a folder called MediaVPS and extract everything in there. Run the Launcher, chose mod, then make that folder a mod. Some of those files are pretty big, so prepare to wait a few minutes to get everything.
Some tips from me:
Before you do anything install the latest patch. Grab it from the FS2 SCP site. With a decent video card you can have all the bells and whistles maxed out. Just remember to set it to OpenGL. They dumped DirectX in favor of it. Specular lighting, environment mapping, and other effects glitch out with DX. Other new features like the 3D radar and 3D models for ship selection are awesome and should be used.
- POOPERSCOOPER
- Paparazzi
- Posts: 5035
- Joined: Sat Apr 05, 2003 1:50 am
- Location: California
So I just put FSopen into the FS2 directorythen unzip and open the launcher and hit "apply"? Then all i have to do his play the game from its original shortcut and all the fancy shit will take place?
I've never played more than like 10 minutes of FS2. I generally stop when I can't figure out how to move the ship around.
I've never played more than like 10 minutes of FS2. I generally stop when I can't figure out how to move the ship around.
- Mad Max RW
- Paparazzi
- Posts: 2253
- Joined: Tue Apr 23, 2002 1:20 am
- Location: Balls Deep in the Wasteland
- Contact:
No, always run from the new Launcher (should have a black paw icon). The default command line (for me anyway) is C:\Freespace 2\fs2_open_r.exe Leave that shit alone and apply all the changes and whatnot in the tabs, click Apply, then Run.
I discovered you can add a custom FOV in the "custom flags" line. This is what mine looks like:
-fov 0.90
0.75 is default. 0.35 makes everything bigger. The higher number you go the better it looks, in my opinion. You can see more and space seems more vast. It depends on your monitor, but if you go too high it gets a fishbowl look which is kinda cool. I haven't tried anything higher than .9, because that's typically how I configured all my FPS's since AvP1.
I discovered you can add a custom FOV in the "custom flags" line. This is what mine looks like:
-fov 0.90
0.75 is default. 0.35 makes everything bigger. The higher number you go the better it looks, in my opinion. You can see more and space seems more vast. It depends on your monitor, but if you go too high it gets a fishbowl look which is kinda cool. I haven't tried anything higher than .9, because that's typically how I configured all my FPS's since AvP1.
I'm downloading it as we speak. It looks pretty awesome. Thanks, MMRW.
Freespace was one mindblowing experience when I got it (I think it came free with my old computer). I gots the same vibes when playing Wing Commander as a kiddo. Good times.
EDIT: I'm downloading this torrent (assuming it's freeware) as well as the update. The mirrors on the main site seem to be down.
Freespace was one mindblowing experience when I got it (I think it came free with my old computer). I gots the same vibes when playing Wing Commander as a kiddo. Good times.
EDIT: I'm downloading this torrent (assuming it's freeware) as well as the update. The mirrors on the main site seem to be down.
Last edited by VasikkA on Sat Jul 08, 2006 7:44 pm, edited 2 times in total.
- Mad Max RW
- Paparazzi
- Posts: 2253
- Joined: Tue Apr 23, 2002 1:20 am
- Location: Balls Deep in the Wasteland
- Contact:
- Mad Max RW
- Paparazzi
- Posts: 2253
- Joined: Tue Apr 23, 2002 1:20 am
- Location: Balls Deep in the Wasteland
- Contact:
- Mad Max RW
- Paparazzi
- Posts: 2253
- Joined: Tue Apr 23, 2002 1:20 am
- Location: Balls Deep in the Wasteland
- Contact:
Delete the mv_cell one because it might overwrite stuff. It's only the cartoony cell shaded graphics that are unnecessary to have installed if you don't like that stuff.
If you have an ATI card there will be problems.
That's all I can think of. Everything is running perfectly for me now and looks awesome. The major improvements are in beam weapons, ship models, shiny metal stuff, and high res textures with bump mapping and other goodies. The Hercules Mk2 and Perseus Interceptor are so much better. You can see inside cockpits and shit. Also explosions are significantly more impressive.
This is my command line:
C:\Freespace 2\fs2_open_r.exe -mod mediavps -spec -glow -env -jpgtga -mipmap -missile_lighting -cache_bitmaps -dualscanlines -orbradar -rearm_timer -ballistic_gauge -ship_choice_3d -3dwarp -warp_flash -alpha_env -fov 0.90 -allslev
If you have an ATI card there will be problems.
That's all I can think of. Everything is running perfectly for me now and looks awesome. The major improvements are in beam weapons, ship models, shiny metal stuff, and high res textures with bump mapping and other goodies. The Hercules Mk2 and Perseus Interceptor are so much better. You can see inside cockpits and shit. Also explosions are significantly more impressive.
This is my command line:
C:\Freespace 2\fs2_open_r.exe -mod mediavps -spec -glow -env -jpgtga -mipmap -missile_lighting -cache_bitmaps -dualscanlines -orbradar -rearm_timer -ballistic_gauge -ship_choice_3d -3dwarp -warp_flash -alpha_env -fov 0.90 -allslev
- Mad Max RW
- Paparazzi
- Posts: 2253
- Joined: Tue Apr 23, 2002 1:20 am
- Location: Balls Deep in the Wasteland
- Contact:
Get the two patches here: http://www.hard-light.net/forums/index. ... 410.0.html
Download mv_alphapatch.rar and mv_advalphapatch.rar
If you get weird things like white capital ships then switch to OpenGL or turn off the shader effects.
Download mv_alphapatch.rar and mv_advalphapatch.rar
If you get weird things like white capital ships then switch to OpenGL or turn off the shader effects.
- johnnygothisgun
- Hero of the Desert
- Posts: 1522
- Joined: Sat Aug 30, 2003 10:13 pm