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Diablo zwei

Posted: Thu Jul 06, 2006 9:23 pm
by Frater Perdurabo
Since the Diablo-talk was pissing off all of the infidels, I thought that perhaps it would be better to create a new thread for it.
VasikkA wrote:Singleplayerwise, I enjoyed the first Diablo more. It had a more dungeon crawl feeling to it. And partly because I never finished D2 due to the fact that my Games folder was deleted when I uninstalled Half-Life.
I hated the fact that you couldn't run in Diablo I, also the fact how all the containers has set content, etc, it was the same all the time (as if Diablo II isn't, lol). Diablo II is a lot more advanced, so you hardly ever get bored.
Koki wrote:
Frater Perdurabo wrote:Anyway, Koki, are you playing bnet?
SP only.
May I suggest that you get started then. It's a lot more fun on bnet, since when all the annoying leveling and overpowered monsters piss you off, it's a lot easier to deal with them. For example, I could rush your character from lvl1 ->80 in a matter of few hours (for example, I took my recent Hammerdin from 1->93 in 2 days). The other downside of SP is the fact that there's no trading... ;\

Posted: Fri Jul 07, 2006 3:00 am
by metallix
For example, I could rush your character from lvl1 ->80 in a matter of few hours (for example, I took my recent Hammerdin from 1->93 in 2 days).
You call that fun?
It's fun for PvP maybe, but not PvM. I did use rushes, but only to an extent: I ran through the first 30-40 levels, because they are pretty boring and during which you can't really die or encounter something fun. After that, however, i'd be bored to have you hand held by some other people like you are in kindeygarten. OMG< dont touch that beastie, i'll kill it for you. Puppies. I can hardly think of a better way to kill a HC challenge.

That's the reason I love ladder-resets -- there are no rushes.

If "overpowered monsters" piss you off, don't play Diablo.

And I can assure you: Single player is fun too. The only thing in Battle.net that is vastly superior is human relations and teamplay. PArtying up, doing team baal runs... or 2x2.. great stuff. PvP, too, but to a lesser extent, at least for me. Duel PvP are pretty boring in D2. Unlike 2x2, which I think is the single best format for competition in Diablo2 -- there were lots of LAN tournaments based on 2x2 skirmishes. Solo PvP is just too imba.

Posted: Fri Jul 07, 2006 6:02 am
by Koki
What he said. I want to play the game, not make a character.

Posted: Fri Jul 07, 2006 1:03 pm
by Frater Perdurabo
metallix wrote:
For example, I could rush your character from lvl1 ->80 in a matter of few hours (for example, I took my recent Hammerdin from 1->93 in 2 days).
If "overpowered monsters" piss you off, don't play Diablo.
There are a few monsters in the game that are out of balance, and you just have to be careful of them. For example, a randomly spawned rare monster that has the "Fire enchanted" mod can kill your amazing character in one hit when he dies. Also, scroll down for info on Claw Vipers.
metallix wrote:And I can assure you: Single player is fun too. The only thing in Battle.net that is vastly superior is human relations and teamplay. PArtying up, doing team baal runs... or 2x2.. great stuff. PvP, too, but to a lesser extent, at least for me. Duel PvP are pretty boring in D2. Unlike 2x2, which I think is the single best format for competition in Diablo2 -- there were lots of LAN tournaments based on 2x2 skirmishes. Solo PvP is just too imba.
If interested in more or less balanced 1on1 PvP:
http://ep-pvp.net/
However, I think that's Europe only.

I know, single player can be a lot of fun (played it for ~4 years), but at the same time it can be very frustrating, and certainly gets more tedious than playing online.
metallix wrote:You call that fun?
It's fun for PvP maybe, but not PvM. I did use rushes, but only to an extent: I ran through the first 30-40 levels, because they are pretty boring and during which you can't really die or encounter something fun. After that, however, i'd be bored to have you hand held by some other people like you are in kindeygarten. OMG< dont touch that beastie, i'll kill it for you. Puppies. I can hardly think of a better way to kill a HC challenge.
I like rushing, because I want to be able to reach the full potential of my character as soon as possible. For example, most caster chars use Arachnid Mesh, unique Spiderweb Sash, but it has an annoyingly high level requirement (80). I like planning out my builds beforehand, meaning that the 20%faster cast rate from Arach will make a big difference on the killing/survival potential of my character. I do not like having my hand held in Diablo, that's why I mainly play solo. The only reason for why I actually join/make public games is because I need to have more people in the game (monsters give more experience).

By the way Metallix, if you ever make a high level character, you will know how difficult it is for experience to come by, and dieing is disasterous. My Druid is very close to level 96 now, and I use various leveling techniques to get him more experience. For example:
When I go to a Baalrun, while the person there is teleing to the Throne, I go to the Halls of Vaught to kill Nihlathak (level 95 monster, gives quite a bit of experience on players 8). Nihlathak has a very dangerous Corpse Explosion attack, but that is easily avoided. However, what makes Nihlathak dangerous, is the fact that often, Claw Vipers spawn in the area around him. These Claw Vipers have an extremely deadly attack (I have 4.8k life overall, and with 1 hit, they can take away about 4.5k), but instead of avoiding the area, I go there, because I take it as a challenge and because I need the experience.

By the way, many people play HC with chicken, but I don't because it's just turning HC into SC for you. Like someone said: "What's the point in playing a game that you cannot lose?"
Koki wrote:What he said. I want to play the game, not make a character.
For me, Diablo offers absolutely 0 fun factor for dungeon exploration, storyline, etc (even though I've played it ever since it really came out, I'm still not sure what it's quite about). For me it's all about getting a character that can rip shit.

Posted: Fri Jul 07, 2006 2:40 pm
by jetbaby
Jesus Christ and even God himself frown upon discussion on such an obviously infidelic game. Probably invented by Jews. Who hate Jesus.

Posted: Fri Jul 07, 2006 2:50 pm
by Frater Perdurabo
jetbaby wrote:Jesus Christ and even God himself frown upon discussion on such an obviously infidelic game. Probably invented by Jews. Who hate Jesus.
Image

edit: Found a bigger pic, lol.

Posted: Fri Jul 07, 2006 5:16 pm
by Naked_Lunch
Let's hear Jesus' opinion on the game before we make any judgements ok guyS? :)

Posted: Fri Jul 07, 2006 5:18 pm
by Stainless
Hook me up with these godly summoner items and I'll play again. The reason I play a summoner is because I'm too lazy to spam buttons for spells and attacks and stuff.

Posted: Fri Jul 07, 2006 6:47 pm
by Koki
Why Godly summoner items? As Skelemancer(Fishymancer) you can beat the game naked if you want.

Least item-dependent builds are best builds.

Posted: Fri Jul 07, 2006 7:03 pm
by Frater Perdurabo
Blah, I still prefer the 1-man-army approach.

Posted: Fri Jul 07, 2006 8:12 pm
by Stainless
Koki wrote:Why Godly summoner items? As Skelemancer(Fishymancer) you can beat the game naked if you want.

Least item-dependent builds are best builds.
I know that, but apprently they're crap without "godly items". Personally, I just had shitloads of mf stuff and got to lvl 80 with mine.

Posted: Fri Jul 07, 2006 9:35 pm
by Frater Perdurabo
Stainless wrote:
Koki wrote:Why Godly summoner items? As Skelemancer(Fishymancer) you can beat the game naked if you want.

Least item-dependent builds are best builds.
I know that, but apprently they're crap without "godly items". Personally, I just had shitloads of mf stuff and got to lvl 80 with mine.
Well, it all depends on your approach. It's a pretty safe build, you don't die a lot, because of the sheer amount of meatwall. The downside is that without godly equipment, it will also take you a long time to kill. Also, managing your army can be a nuisance if you don't have Enigma (rather expensive) for teleport.

If you want a killing efficient summoner build, I'd suggest a poison/summoner hybrid. It works quite well with cheap, self-found equipment. You have a decent meatwall, while you deal out quite a bit of damage with your Poison Nova. Let me know if you're interested, I'll help you set one up. And if playing Europe, I'll sort you out with some items as well.

Posted: Fri Jul 14, 2006 4:18 pm
by lmao
I made almost $200 between may and june selling items found in D2 on ebay. I started playing that game when I was 13 years old and having spectral shard and wall of the eyeless meant you were rich and could spam your frozen orb several times a second. The fun died out right around the time occy rings and wizspike gloves started showing up, and may it rest in peace. Diablo II is like your great-grandfather who lost his shins in Vietnam and you keep in the back room and feed him leftover sausage and saurkraut every day and pray he dies but he just KEEPS GOING. I find myself unable to care whether I'm ruining the game because I'm too busy being utterly contemptuous of the fools who actually spend their real life money on items it took me roughly 5 minutes to obtain.

Posted: Fri Jul 14, 2006 5:25 pm
by Stainless
I like your style.

Posted: Sun Aug 27, 2006 9:56 pm
by ExtremeDrinker
So I bought Diablo II today. I needed something to keep me occupied when I take breaks from actual work. I have somewhat fond memories of the original, but I never bothered with part two. This is the first game I've purchased since FO2 came out.

Despite the negativity towards the game on DAC, I'm anticipating a good waste of time to keep me occupied for a while. I don't have any other games that I've not beaten countless times.

Posted: Sun Aug 27, 2006 10:31 pm
by jetbaby
Diablo was better. Go buy Hearts of Iron II: Doomsday. Twenty bucks. Awesome shit.

Posted: Mon Aug 28, 2006 7:29 am
by [HpA]SniperPotato
im on hell mode with a holy shock paladin, level 43, its hard as shit. i need better rings/amulets

Posted: Mon Aug 28, 2006 5:03 pm
by Frater Perdurabo
ExtremeRyno wrote:So I bought Diablo II today. I needed something to keep me occupied when I take breaks from actual work. I have somewhat fond memories of the original, but I never bothered with part two. This is the first game I've purchased since FO2 came out.

Despite the negativity towards the game on DAC, I'm anticipating a good waste of time to keep me occupied for a while. I don't have any other games that I've not beaten countless times.
Definately get the expansion as well. Classic is quite mediocre compared to expansion.
[HpA]SniperPotato wrote:im on hell mode with a holy shock paladin, level 43, its hard as shit. i need better rings/amulets
Lvl 43 is wayyy too low for Hell, you should be at least 60 before you go there (70 is recommended for Hardcore). Just run through nightmare/normal baal a few more times until you get to 50 at least. Also, a "shock pally" isn't really recommended for soloing hell without godly items. Try making a Smiter, Zealer or Hammerdin, all do much better without awesome gear.

If you need help on how to create one, shoot, I'll write you a build in 2 minutes.

Posted: Tue Aug 29, 2006 6:16 am
by [HpA]SniperPotato
I meant nightmare. Write me a good build cap'n. I don't like the hammerdin thing because that move sucks dick. I don't know how to use it properly, smite is gay because you only use your shield. I like holy shock because people get near you and you ZAP YO DUMB ASS!

Posted: Tue Aug 29, 2006 6:18 am
by Koki
Freezealot. Zeal + Holy Freeze.