Next Generation mourns Black Isle

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Mr. Teatime
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Next Generation mourns Black Isle

Post by Mr. Teatime »

<strong>[ Company -> Editorial ]</strong> - More info on <a href="#Black Isle Studios">Company: Black Isle Studios</a>

<p>There's <a href="http://www.next-gen.biz/index.php?optio ... mitstart=0" target="_self">an editorial over at Next Generation</a> that discusses five fine game companies that have collapsed: <a href="http://www.next-gen.biz/index.php?optio ... mitstart=4" target="_self">one of them is Black Isle</a> (no mention of Troika, surprisingly).</p><blockquote><p><em>At the time the studio was disbanded, it was in the middle of
development on Fallout 3, due to have been its most ambitious project
in years. Interplay soon sold off the rights to the series; as chance
had it, Bethesda picked up the property and has begun work on its own
version of Fallout 3, using the engine from The Elder Scrolls IV:
Oblivion.

So it's not like Black Isle has vanished
completely. All the same &ndash; just, man. Talk about a smack in the face.
One of the most influential and intelligent design teams, riding high
on a cushion of critical acclaim and the knowledge that, in the void
left by Origin and Sierra, they &ndash; to some degree &ndash; helped make PC games
relevant again, just as the hammer seemed to be coming down. And then,
bang. Down it went. Everyone fired; years of hard work up to the
highest bidder.</em> </p></blockquote><p>It's been discussed many times before, and the horse isn't just dead, but decomposed and reincarnated, but I feel that VB would have been disappointing, if only because of the rushed nature of it, Interplay's demands, lack of funding and so on. And, it wasn't really a 'smack in the face' to anyone reasonably perceptive, as it was clear to many of us BIS was going to collapse months before it did.
</p><p>Spotted @ <a href="http://evilavatar.com/">Evil Avatar</a></p>
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Koki
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Post by Koki »

Didn't The Trinity of Fallout left BI years before?

People just can't learn that people, not company names, make games.
Serious Business.
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S4ur0n27
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Post by S4ur0n27 »

Who actually cares anymore?
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Mad Max RW
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Post by Mad Max RW »

Wow, this is familiar. Almost as if I posted it 2 days ago.
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Nicolai
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Post by Nicolai »

Don't think anyone actually read these news posts. :aiee:
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VasikkA
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Post by VasikkA »

Black Isle? What, they made/published 2 or 3 good games? I'd have chosen SSI or MicroProse instead.
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Post by S4ur0n27 »

Nicolai wrote:Don't think anyone actually read these news posts. :aiee:
Teatime does D:
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Post by Cimmerian Nights »

VasikkA wrote:Black Isle? What, they made/published 2 or 3 good games? I'd have chosen SSI or MicroProse instead.
SSI was pretty prolific, and made a ton of classic war games, I think technically they still exist though, but in name only. IIRC they were bought by a company that was bought by a company that was bought by a company.
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VasikkA
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Post by VasikkA »

Cimmerian Nights wrote:SSI was pretty prolific, and made a ton of classic war games
They developed and published a bunch of noteworthy D&D RPGs, among other.
I think technically they still exist though, but in name only. IIRC they were bought by a company that was bought by a company that was bought by a company.
"SSI was acquired by Mindscape in 1994, spent time as part of Mattel, and finally became part of Ubisoft (in March 2001), who have since retired the brand name."

:?

This from Wikipedia. I don't understand why they would retire such a brand name, which is probably more known than Ubisoft itself. As an alternative to publishing crappy games under the SSI brand, it's probably the better though.
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jetbaby
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Post by jetbaby »

And yeah, really. They acquire a name with a hell of a lot more history behind it than their own name and they retire it? I guess there is a businessman out there somewhere with a heart. I would cry to see SSI turned to shit.
off topic? OMG YOU'VE BEEN CENSORED... yet you're still posting. MYSTARY!!!!

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Post by Brother None »

Koki wrote:Didn't The Trinity of Fallout left BI years before?

People just can't learn that people, not company names, make games.
It's not like the Trinity made Fallout alone, but pretty much anyone related to the original Fallout games had long since left before Van Buren, not including MCA and old promoted QA-staff like Puuk.

So yeh.
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Post by St. Toxic »

Names are only good for nostalgia, so I'd say "Mission Accomplished".
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Thor Kaufman
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Post by Thor Kaufman »

BIS - always forget :salute:
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