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Discuss anything from Age of Empires to Wasteland. Any gaming talk that isn't Fallout-related goes here.
S4ur0n27
Mamma's Gang member
Posts: 15172 Joined: Sat Jun 01, 2002 10:14 am
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by S4ur0n27 » Wed Jul 19, 2006 5:13 pm
It's so complicated nowadays to download a simple trailer. Click, click, click, click... error 404. Click, click, click, click.... 51 minutes left.
POOPERSCOOPER
Paparazzi
Posts: 5035 Joined: Sat Apr 05, 2003 1:50 am
Location: California
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by POOPERSCOOPER » Wed Jul 19, 2006 9:29 pm
Thats video looked awesome but its made with source which means it will get fucked up somehow on my computer.
The puzzle mechanices kinda remind me of zelda.
St. Toxic
Haha you're still not there yet
Posts: 3378 Joined: Fri Dec 31, 2004 3:20 am
Location: One-man religion.
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by St. Toxic » Thu Jul 20, 2006 2:17 am
It's pretty much what Prey used to be before Human Head started clunking away at the bsp based Doom 3 engine, only this is much, much shittier.
mixmastermind
Vault Dweller
Posts: 113 Joined: Thu Feb 09, 2006 2:08 am
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by mixmastermind » Thu Jul 20, 2006 3:14 am
I support any game that allows you to fall infinitely while looking down seeing yourself falling infinitely.
Aegeri
Regular
Posts: 67 Joined: Wed Jan 29, 2003 12:58 pm
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by Aegeri » Thu Jul 20, 2006 10:51 am
This game looks pretty keen actually. The only problem is it comes with HLep2 >_<
I have returned from my dark slumber....
MadBill
Strider Elite
Posts: 932 Joined: Thu Feb 03, 2005 8:09 pm
Location: Vault pi
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by MadBill » Thu Jul 20, 2006 2:22 pm
You could force things like that out of the old Build engine. Pah.
I miss the good ol' USSA.
S4ur0n27
Mamma's Gang member
Posts: 15172 Joined: Sat Jun 01, 2002 10:14 am
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by S4ur0n27 » Thu Jul 20, 2006 3:36 pm
Interesting concept, but I wonder if it's enough to justify a whole game.
mixmastermind
Vault Dweller
Posts: 113 Joined: Thu Feb 09, 2006 2:08 am
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by mixmastermind » Fri Jul 21, 2006 1:00 am
Narbacular Drop was a fun game, and it's the same team working with basically the same concept as ND, but with a different setting.
Spazmo
Haha you're still not there yet
Posts: 3590 Joined: Wed Jun 12, 2002 4:17 am
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by Spazmo » Fri Jul 21, 2006 8:31 am
S4ur0n27 wrote: Interesting concept, but I wonder if it's enough to justify a whole game.
Might not be, which might be why it's not a whole game and comes "bundled" with HL2 Episode 2. I imagine it'll be fairly short.
How appropriate. You fight like a cow.
RPG Codex
Blargh
Ãœberkommando
Posts: 6303 Joined: Sun Nov 09, 2003 7:11 pm
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by Blargh » Fri Jul 21, 2006 9:49 am
It stands almost as repetitious as Meg.
S4ur0n27
Mamma's Gang member
Posts: 15172 Joined: Sat Jun 01, 2002 10:14 am
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by S4ur0n27 » Fri Jul 21, 2006 1:53 pm
Spazmo wrote: S4ur0n27 wrote: Interesting concept, but I wonder if it's enough to justify a whole game.
Might not be, which might be why it's not a whole game and comes "bundled" with HL2 Episode 2. I imagine it'll be fairly short.
Ah, I thought it was gonna be released at the same time as Ep.2, but not bundled with it.
They'll probably release this short game with Ep.2, to "promote" the concept, and later on they will release it again but with new features, and on and on.
Valve has become the king to make you pay more than once for the same thing.
Blargh
Ãœberkommando
Posts: 6303 Joined: Sun Nov 09, 2003 7:11 pm
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by Blargh » Fri Jul 21, 2006 5:51 pm
O Meg, I would
love to reflect such a quaint gesture were pointing not entirely superfluous.
I
am
AGHAST.