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"Upgrades!"
Posted: Fri Jun 28, 2002 2:58 pm
by MAZINGER-HYPER
I heard that you can get a better motivator for the Brain Bot, as well an upgrade for you car, is that true? And if so, where can I find these?
Posted: Fri Jun 28, 2002 3:43 pm
by danferry
Smitty can put a fuel injector in the car, which you can get from Klamath Trapper town. You have to go thru the rat tunnels to the end, and it is in the broken down car.
Then there is some guy at NCR that will put someting called Claudia on your car. He is across from the slave pens, dressed in rags, cost $1000.
:o
Don't know anything about a better motivator for brain bot.
:roll:
Posted: Fri Jun 28, 2002 4:04 pm
by Skin Killer
may be the guy in new reno that says boom boom all the time can upgrade the motivator (he upgrades everything for free)
Posted: Fri Jun 28, 2002 8:13 pm
by Red
No, you can't upgrade skynet.
Only thing you can do is get the best brain for it (ie: cyberbrain). From then on, he levels up like other NPCs (where as all other brains don't).
Posted: Sat Jun 29, 2002 1:15 am
by Strap
it would be cool if a better modivator would give him like Bonus rate of fire, or extra action points
Posted: Sat Jun 29, 2002 4:58 am
by Beef
I would like to update the car alright, boy would i like to update it... I'll update it all the way to the SCRAPYARD!
*Thinks about what he just said and realises just how bad it sounds. I'll post the fucker anyway.*
Posted: Sun Jul 14, 2002 3:03 am
by Loudood
another way to upgrade the car is to get it stolen by T-Ray, then have him give you free batteries each week for the highwayman by convincing him you are one of bishop's lieutenants. Eventually, he will stumble upon some anti-grav plates and install them on the car, and the car will never run out of fuel.
Posted: Sun Jul 14, 2002 3:16 am
by Red
Too bad T-ray forgets about you as soon as you leave the map... So much for the fuel-cells.. As for the grav-plates, well, you need to finish the game.
Posted: Sun Jul 14, 2002 12:54 pm
by Loudood
no, you need to have a high enough charisma and intellegence to ask him for the batteries
Posted: Sun Jul 14, 2002 1:02 pm
by Talps
LIST OF CAR UPGRADES
1. In Klamath Trapper Town, on the northeastern side of town only accesible through the caves is a fuel cell regulator on an old Highwayman. Give it to Smitty in the Den and he'll install it for $750, which turns out to be useful when you save thousands on Micro Fusion Cells, because this things cuts fuel usage in half. (The description mentions when fuel was cheap and plentiful in pre-war times, and that was why these things were rare and often discarded in junkyards like Klamath)
2. In New Reno if you get your car stolen, you can get the Chop Shop Boy to clean it up, which means nothing, and increase the trunk space by clearing out some junk, which is good! I think the price is $500, but now you'll be able to cram in thousands worth of loot, which is definately worth it. (When he said he removed stuff in the trunk, I panicked and thought he threw away all my ammunition, spare guns, important drugs, quest items, and tens of thousands of loot.)
3. In NCR, this person will do something to it, don't know exactly, but it sounds good. While you are there, pay to bum $5 to watch your car, it's not worth risking, even if the car doesn't get stolen anyway.
4. If you had convinced the Chop Shop Boy that you were one of Bishop's luitenants, after you beat the game you can then go back to him and he'll attach grav-plates, which I hear increase the speed of your car and really cut down on fuel usage.
Posted: Sun Jul 14, 2002 6:43 pm
by Warlord
So you say the Grav plates ARE real? I must say, I didn't know that, but then again, I'm never a Mafia Man, I just slay them.
"One More Thing."
Posted: Sun Jul 14, 2002 9:04 pm
by MAZINGER-HYPER
I've gone pretty far, and I already retrieved the Vertibird plans, but I need to ask, how many Brotherhood of Steel outposts are there? And why is that one in the Den empty?
Posted: Sun Jul 14, 2002 9:09 pm
by Red
First:
Ok, no, the batteries never worked. If you ask for it, he'll say he gives them to you but never does (check yourself...)
Second:
T-Ray has a bug. As soon as you leave the map, he'll forget about you. So given you meet him before the game ends, you'll NEVER be able to get the grav plates
Third:
He has the grav plates regardless of how you convince him to get your car back.
Fourth:
The bum that charges 5$ to guard your car is actually a broken quest. You were supposed to get it stolen by Merk. Anyhoo, it's useless to pay the bum.
Posted: Mon Jul 15, 2002 12:51 am
by Loudood
damn those programmers and thier unfinished quests! :mad:
Posted: Mon Jul 15, 2002 3:50 am
by Talps
Would you like the delay of the game and wasted funding on programmer's paychecks just to take out these unfinished quests, which could risk the company going into backruptcy?
Posted: Mon Jul 15, 2002 3:58 am
by VasikkA
danferry wrote:
Then there is some guy at NCR that will put someting called Claudia on your car. He is across from the slave pens, dressed in rags, cost $1000.
What exactly does this 'Claudia' do? I never figured it out.
Posted: Mon Jul 15, 2002 6:32 am
by Warlord
I think it speeds the car slightly or reduces fuel usage, but I think it's the speed. I noticed it going faster after that upgrade, but I might have imagined it
:
But it doesn't cost much so I've always bought it no matter what it does.
Anyone know for sure about this?
Posted: Mon Jul 15, 2002 10:39 am
by Red
Yeah, speeds the car up... Uses the same gas... That is for every second you spend moving on the map, you use X gas. When you install the part in the Den, X goes down. When you install Claudia, then your speed increases, but X stays the same, thus you get better mileage for the tank...
Posted: Mon Jul 15, 2002 10:43 am
by Talps
speed... that just reminded me...
Why does it take longer than a second to rest? what purpose does waiting for time to go by serve? and why do you move so slowly on the map, cant things be speeded up, and your character moves faster but of course time consumption increases
i really hate games that have forced wait times... if its to add realism, well thats a poor ass excuse... people want FUN and BALANCE, not realism
Posted: Mon Jul 15, 2002 6:35 pm
by VasikkA
Well, waiting times in Fallouts were balanced well, movement on the world map should be just as it were done.
And I do want some realism in my games. I'm not talking about real world weapons and stuff like that, just that all things you do in the game should be logical and explainable. People want BALANCE between FUN and REALISM. In Fallout, realism is different as in real world.