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Fallout Editor: changing dude_obj

Posted: Sun Jul 23, 2006 1:04 pm
by Stevie D
If you use the 'edit dude_obj' command to open the PC's stat screen, whether or not you change his stats, when you click 'Done', the screen fades to black and stays that way. What gives? Makes it awfully hard to check scripts that change depending on what sort of person the PC is.

If this function doesn't work, what's the best way to alter dude_obj, for the purposes of playtesting?