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The Mod To Make your own characters for single p.

Posted: Mon Jul 01, 2002 4:17 am
by ArchVile
Ok where do i get it?

Posted: Mon Jul 01, 2002 5:20 am
by ArchVile
and i mean recruits that you start out with.

Posted: Mon Jul 01, 2002 5:45 am
by Stainless
Can you be a bit more specific please...

Posted: Mon Jul 01, 2002 6:15 am
by TheReaper
Do you mean the one to select a different race to play as? Or the mod to edit your squad members? We need more details to answer your question

Posted: Mon Jul 01, 2002 6:31 am
by ArchVile
lol, sorry, um i want the one that i guess allows you to edit your squad members. cuz i don't want to make amazingly good characters that i can just zip throught the game with, i just what a squad that i created on my own.

Posted: Mon Jul 01, 2002 6:38 am
by TheReaper
Ok, I think you can do that using the editor. Making some custom characters and dropping them into the recruit poll at the lowest rank possible.

Posted: Mon Jul 01, 2002 9:13 am
by ArchVile
Ok, sorry this is my first time USING the editor, and i was wondering, where do i find the portaits for the characters, cuz i'm having a tough time finding those, and i don't want a character with a blank face.

Posted: Mon Jul 01, 2002 10:20 am
by Nutter
portraits are located at
C:\Your fallout directory\core\gui\char
they should all be *.zar files

to make your own portraits, save them as greyscale 75 X 100 (W X H) pixel png files and convert them to zar using the editor

playing around with portraits is great fun and the editor just makes it really easy

Posted: Tue Jul 09, 2002 12:12 am
by Moth
where can i get both of those mods?

Posted: Wed Aug 07, 2002 2:21 pm
by vVolf
I got them on a CD my friend gave to me. I think they come with v1.27 i think. Look around on the internet and www.nma-fallout.com and you might find it if its not on the 1.27 version.

Posted: Mon Aug 12, 2002 1:24 pm
by Stealth Rabbit
Do you mean the one to select a different race to play as?
I want to know how to play as something other as human for a change. Instead of human, I want something more interesting, like ghoul or mutant.

Posted: Mon Aug 12, 2002 6:24 pm
by vVolf
ooooohhhh, a Mutant would be fun!

Posted: Mon Aug 12, 2002 11:14 pm
by TheReaper
I have a mod that enables you to start the game as any of the other races. PM me your e-mail address and I'll send it to you.

Posted: Mon Aug 12, 2002 11:25 pm
by Lynxer
Would it be possible, technically spoken..to display a mugshot of ur own face for a portrait? that would be...different.

Posted: Tue Aug 13, 2002 4:28 am
by TheReaper
I suppose it would actually, if you reduced the picture size and gave it the right extension I think it would be possible to have your mugshot as a character portrait.

Posted: Tue Aug 13, 2002 8:16 am
by OnTheBounce
Lynxer wrote:Would it be possible, technically spoken..to display a mugshot of ur own face for a portrait? that would be...different.
Yep, it sure would. Just click here to see some examples of custom recruit portraits.

All you have to do is to take a JPG or GIF image, size it to 75x100 pixels (width x height), save it as a PNG image, then use the FoT editor's "Convert PNG to ZAR" function to get the proper format for your portrait.

As for naming, you have three options:
  • Use the file name of an extant portrait and replace that file in the core/gui/char directory.
  • Use whatever filename you want, and then modify the Display Name of a prefab you're going to use.
  • Modify the appropriate file in core/tables to include the file name. That way you could even use your mug in MP, if you wanted to and it doesn't desynch the game if your mates don't have the same portrait selections.
OTB

Posted: Tue Aug 13, 2002 11:27 am
by Stainless
TheReaper wrote:I have a mod that enables you to start the game as any of the other races. PM me your e-mail address and I'll send it to you.
Er...would that by chance be the thing I found...and incidnetly distributed? If it is, make sure you send it with the text doc...if I sent it to you with one :p

Posted: Tue Aug 13, 2002 2:36 pm
by Lynxer
To OTB:

Thanks for your comment.

Edit:
It doesnt seem to work however. After having converted my 75X100 png file to zar with the editor i replaced it for a .zar file present in the gui/char folder called "CORE_rec_HM (human male presumably) 04.zar

I didnt notice any obvious changes while browsing the portraits so guessed it might have been the wrong file i had switched.

I did the same to "CORE_mis26_mike.zar assuming that it was related to the portrait of mike who is among the recruits you can choose from when starting a new campaign.

this however...didnt resolve my troubles.

Appart from the CORE_rec and CORE_mis files non of the files listed in the folder seem likely to be the right ones, judging from their names.

Have you got any suggestions?

Posted: Tue Aug 13, 2002 9:44 pm
by OnTheBounce
Lynxer: CORE_REC_HM04 - yes, the "HM" stands for "Human Male" - isn't available at the beginning of the campaign. That's Stein who doesn't become available usually until just before Mission 4. So that could be the problem.

Also, there is no one named Mike associated w/Mission 26. Did you mean Mission 16? If so, that's not a recruit, but rather the grumpy fellow who lambasts you for being part of the BoS, who sent his sister to a labor camp.

OTB

Posted: Tue Aug 13, 2002 10:09 pm
by Lynxer
HEh, i forgot about that Mike...I confused him with a customizable recruit that goed by the name "Mike" as well.

Nah, i guess ill have it all sorted out one day :P