Fallout 3 Lead Designer revealed
- Mr. Teatime
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Fallout 3 Lead Designer revealed
<strong>[ Game -> Update ]</strong> - News related to <a href="http://www.duckandcover.cx/archives.php ... ry=14">Top Story: First News on Fallout 3</a> | More info on <a href="#Emil Pagliarulo">Person: Emil Pagliarulo</a> | More info on <a href="#Fallout 3">Game: Fallout 3</a>
<p><strong>Emil Pagliarulo</strong> from <a href="http://www.bethsoft.com/" target="_self">Bethesda</a> has been <a href="http://www.duckandcover.cx/forums/viewt ... 7&start=40" target="_self">braving our forums recently</a> and mentioned some info that I haven't heard before:</p><blockquote dir="ltr" style="margin-right: 0px"><p><em>Anyway, I've been the lead designer on Fallout 3 for quite some time now. It's not exactly the type of offer you turn down, you know? And no, I really can't say anything about anything. But I just wanted to pop on and say hi.</em></p></blockquote><p>For those who don't know, Emil was used to work at Looking Glass on the Thief games before moving to Bethesda about four years ago. If, like me, you're a fan of that series, you'll know that they pretty much nailed stealth and the games are all classics, even the consolised third one. He's also a fellow beard-wearer and that gets my approval.</p><p>So there you go. Fallout 3's Lead Designer, HAI2U!</p>
<p><strong>Emil Pagliarulo</strong> from <a href="http://www.bethsoft.com/" target="_self">Bethesda</a> has been <a href="http://www.duckandcover.cx/forums/viewt ... 7&start=40" target="_self">braving our forums recently</a> and mentioned some info that I haven't heard before:</p><blockquote dir="ltr" style="margin-right: 0px"><p><em>Anyway, I've been the lead designer on Fallout 3 for quite some time now. It's not exactly the type of offer you turn down, you know? And no, I really can't say anything about anything. But I just wanted to pop on and say hi.</em></p></blockquote><p>For those who don't know, Emil was used to work at Looking Glass on the Thief games before moving to Bethesda about four years ago. If, like me, you're a fan of that series, you'll know that they pretty much nailed stealth and the games are all classics, even the consolised third one. He's also a fellow beard-wearer and that gets my approval.</p><p>So there you go. Fallout 3's Lead Designer, HAI2U!</p>
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I was going to say that. The resemblance is uncanny..Especially since I now have a full goatee rather than just the mass of chin-pubes....I also learned to smile over the past few years.VasikkA wrote:Either this is a hoax or Bethesda actually hired Ryno's Irish cousin as FO3 lead developer.
Seperated at birth?
vs circa 2000.
- hoochimama
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Why would they do that? Is there a reason not to believe everything you read on the internet? If so, I would sure like to hear it.
I have returned! (again)
FIGHT ME!
FIGHT ME!
- Mr. Teatime
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- Mr. Teatime
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I never left, I'm just in the middle of a rather intensive compressed law degree at the moment so can't post much. It means I haven't played many computer games for the past few months eitheratoga wrote:teats is back, and the lead designer of fallout 3 is a jovial viking. what an excellent day for dac!
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I don't think I've ever been called a "jovial viking" before, but it's a pretty dead-on accurate description nonetheless. A more of a Celt, though. Got a pretty decent sword collection, to boot.
Mr. Teatime -- little correction on my background. I worked on the Thief series just after the first game came out, so I didn't develop their stealth stuff; it's what I fell in love with that made me want to work at Looking Glass in the first place.
I did help develop the Oblivion stealth stuff, though, and have been with Bethesda for 4 years now. Damn, can't believe it's been that long already.
Mr. Teatime -- little correction on my background. I worked on the Thief series just after the first game came out, so I didn't develop their stealth stuff; it's what I fell in love with that made me want to work at Looking Glass in the first place.
I did help develop the Oblivion stealth stuff, though, and have been with Bethesda for 4 years now. Damn, can't believe it's been that long already.
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Damn, Briosafreak's kickin' it old school!
Yeah, I worked as a writer, and then the editor in chief, of the Adrenaline Vault (avault.com). Did a ton of articles, previews, reviews, etc.
And damn Lindsay Lohan's emergence for wrecking a perfectly good handle (a "lohan" being one of the defenders of the Shaolin Temple, enlightened by Buddha).
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Emil
Yeah, I worked as a writer, and then the editor in chief, of the Adrenaline Vault (avault.com). Did a ton of articles, previews, reviews, etc.
And damn Lindsay Lohan's emergence for wrecking a perfectly good handle (a "lohan" being one of the defenders of the Shaolin Temple, enlightened by Buddha).
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Emil
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Fair enough, news updatedBethsoft_Emil wrote:Mr. Teatime -- little correction on my background. I worked on the Thief series just after the first game came out, so I didn't develop their stealth stuff; it's what I fell in love with that made me want to work at Looking Glass in the first place.
I did help develop the Oblivion stealth stuff, though, and have been with Bethesda for 4 years now. Damn, can't believe it's been that long already.
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