PHALLOUT II: A NEW VISION
PHALLOUT II: A NEW VISION
http://www.teamx.ru/eng/files/index.shtml
this is really well written & implemented. new drugs and weapons (with nice artwork, to boot), quests etc. for arroyo & klamath in fallout 2. certainly a hell of a lot better than wasteland merc or whatever. i urge you all to download and play it if you have not already (though it only lasts for 3 hours or so).
this is really well written & implemented. new drugs and weapons (with nice artwork, to boot), quests etc. for arroyo & klamath in fallout 2. certainly a hell of a lot better than wasteland merc or whatever. i urge you all to download and play it if you have not already (though it only lasts for 3 hours or so).
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.
- Cthulhugoat
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- johnnygothisgun
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Its still worth a download if you where allredy planing to replay fallout 2 once again. But even for that purpose Survivor MOD is better. http://members.chello.at/lisac2k/johnnygothisgun wrote:BUMMER DUDE
it doesn't extend the temple of trials at all, haris is just delusional; in fact it makes it (slightly) more bearable as there's less combat and no plastic explosives bullshit. arroyo is fleshed out (you can train to be either a shaman or a warrior, there's some new quests, etc.) and so is klamath. a few new areas as well.
i'd say it's pretty promising, because it actually changes the beginning of fallout 2 from one long linear combat-driven thing to a roleplaying game, with choices and shit. the writing & dialogue is also pretty good, and it adds a lot to some of the one-dimensional NPCs. they certainly did a better job than the original devs did; too bad it's so short.
i'd say it's pretty promising, because it actually changes the beginning of fallout 2 from one long linear combat-driven thing to a roleplaying game, with choices and shit. the writing & dialogue is also pretty good, and it adds a lot to some of the one-dimensional NPCs. they certainly did a better job than the original devs did; too bad it's so short.
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.
- johnnygothisgun
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- Cthulhugoat
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- Cthulhugoat
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i donno, i think lovecraft is a reasonably dope writer, despite his horrible story : adjectives used ratio.
dadaism is for haris
dadaism is for haris
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i, for one, am shocked that you read one of haris' posts, let alone took him seriously.johnnygothisgun wrote:wtf? haris answered my question about there being good dialogue and such with a negative?
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.
- johnnygothisgun
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- Fa11lloutfan_15
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