Frater Perdurabo wrote:PsychoSniper wrote:They've held out longer than any other mod.
Mutants rising, Ianout, Fanout, only FMF has survived.
(Thi in defense of Fanout, me and Corpse were active long after everyone else disaperd, and it onlu ended when I used admin access to close the fourm and end teh necromancy)
What are those mods about? Are they like Wasteland Merc, or are they actually worth playing?
They're dead.
I dont know about the other ones, but Fanout was going to be pretty cool, based on the plans we had for it.
Basic plot was going to be as follows (writing from memory tho)
Old pre-war resort town (which didnt get nuked and is virtualy undammaged) also had a secret vault, which was a reasearch facility for biological and chemichal weapons.
They plan to do a enclave ala FO2 kill everyone scheme.
Game starts with your characther waking up in a deserted village.
Everyones dead, they killed eachother, then themselves.
A trading party that enters the town
You have amnesia, wounded, and cant really remember much.
You start out with not mutch, we were planning of having the player model either be a vault suit or some other custom FRM file starting out.
They drop you off at another town, and you recover.
This would have been were you have the majority of your early growth (as weapons and armor to face anything in the wastes would be much harder to come by)
The town was going to be prolly over 10 map screens if Im remembering right, with various maps in the sewer system, the town itself, and upstairs/downstairs.
NW of the town would have been a BoS bunker, were some BoS splinter group lived. (if I remember right, not everyone in the team wanted them to be BoS, some wanted them to be decendents of US military)
They dont live there anymore, as they were wiped out.
We were planning in a demo version with a 3x3 worldmap, then from there make the rest of the mod.
The full plot would be basicly find out who wiped out the BoS like group, and try to discover what happend to you in the town were you lost your memory.
You'd discover that the town you were in was wiped out by a bio weapon that makes people go violently mad, killing others then themelves, and the town with the bunker udner it was were it was made at, dealing with that group (or helping them) as well as using their tech would be one plot line that would be avalible, also IIRC the PC was going to be from that town, a person whom was (for reasons you get to partily pick, based on how you RP it) exiled and memory wiped, and dumped in the city the bio weapon is tested in (but you're immune to it)
There were going to be a few other factions wiping whole towns out, but none would really be that hi-tech, mainly just large in size and area controlled.
We also planned to have shit like multiple smaller towns and stuff, which might not last thruout the game depending on some choices made, as well as special encounters.
That said, very little got made, as it died after about a month, basicly me and Corpse were doing what we could, everyone else just talked and argued and didnt do much for the most part.