Fallout: 6th most influential "RPG" of our time
- King of Creation
- Righteous Subjugator
- Posts: 5103
- Joined: Sat Dec 20, 2003 3:00 pm
- Contact:
Fallout: 6th most influential "RPG" of our time
<strong>[ Community -> Article ]</strong> - More info on <a href="#Fallout: A Post Nuclear Role Playing Game">Game: Fallout: A Post Nuclear Role Playing Game</a>
<p><a href="http://www.actiontrip.com/features/tenm ... time.phtml" target="_self">ActionTrip</a> decided to put together a list of their top ten "RPGs" of all time. I use the term RPG loosely though, because A.) WoW is #1 (an MMO), and B.) <em>Diablo</em> (not an RPG) is higher than <em>Fallout</em>. Therefore, this list loses all credibility, in my opinion. Regardless, here are the nice things they had to say about <em>Fallout</em>:</p><blockquote><p><em>As another co-project of Black Isle Studios and Interplay, Fallout
marks a rather bold step in the world of RPGs. To this day, it is
honored throughout the gaming community as a truly unique role-playing
experience. With an engaging sci-fi backdrop and straightforward
character creation system, it didn't take too long for Fallout to claim
its rightful place in the industry. One of its main traits was using
the so-called SPECIAL character creation system - as most of you
probably know, the "SPECIAL" stands for Strength, Perception,
Endurance, Charisma, Intelligence, Agility and Luck, all of which
represent attributes that are essential to the whole experience.
Fallout 2 was released one year after the original, receiving rave
reviews - even though the game's mechanics remained the same.</em></p></blockquote><p>
</p><p>Spotted @ <a href="http://www.nma-fallout.com">No Mutants Allowed</a></p>
<p><a href="http://www.actiontrip.com/features/tenm ... time.phtml" target="_self">ActionTrip</a> decided to put together a list of their top ten "RPGs" of all time. I use the term RPG loosely though, because A.) WoW is #1 (an MMO), and B.) <em>Diablo</em> (not an RPG) is higher than <em>Fallout</em>. Therefore, this list loses all credibility, in my opinion. Regardless, here are the nice things they had to say about <em>Fallout</em>:</p><blockquote><p><em>As another co-project of Black Isle Studios and Interplay, Fallout
marks a rather bold step in the world of RPGs. To this day, it is
honored throughout the gaming community as a truly unique role-playing
experience. With an engaging sci-fi backdrop and straightforward
character creation system, it didn't take too long for Fallout to claim
its rightful place in the industry. One of its main traits was using
the so-called SPECIAL character creation system - as most of you
probably know, the "SPECIAL" stands for Strength, Perception,
Endurance, Charisma, Intelligence, Agility and Luck, all of which
represent attributes that are essential to the whole experience.
Fallout 2 was released one year after the original, receiving rave
reviews - even though the game's mechanics remained the same.</em></p></blockquote><p>
</p><p>Spotted @ <a href="http://www.nma-fallout.com">No Mutants Allowed</a></p>
- PsychoSnipers
- Vault Veteran
- Posts: 298
- Joined: Wed May 09, 2007 8:32 pm
- Cthulhugoat
- Strider Elite
- Posts: 980
- Joined: Tue Dec 27, 2005 12:20 am
- Location: Land of big butts
- Mr. Teatime
- Righteous Subjugator
- Posts: 3340
- Joined: Mon May 19, 2003 12:07 pm
Already <a href="http://mrteatime007.blogspot.com/2007/0 ... l">blogged this baby</a>. But yeah, I agree with WoW at the top. If only because MMORPGs dominate and WoW dominates MMORPGs.
- King of Creation
- Righteous Subjugator
- Posts: 5103
- Joined: Sat Dec 20, 2003 3:00 pm
- Contact:
- Brother None
- Desert Strider
- Posts: 825
- Joined: Wed Jul 09, 2003 10:35 pm
- Location: Rotterdam, the Netherlands
Meh. Oblivion and WoW have almost identical gameplay, one is offline, one is online, so I don't really see the big genre divide there.King of Creation wrote:Yeah, but it's an MMORPG, not an RPG. They're two different genres in my opinion.
Ozrat wrote:I haven't been so oppressed since prom in 9th grade.
- PsychoSnipers
- Vault Veteran
- Posts: 298
- Joined: Wed May 09, 2007 8:32 pm
- Thor Kaufman
- Mamma's Gang member
- Posts: 5082
- Joined: Mon Dec 16, 2002 11:56 am
- Contact:
- Dogmeatlives
- Living Legend
- Posts: 3193
- Joined: Mon Feb 27, 2006 5:35 am
- Location: Junktown, Phil's doorstep
You had to scroll down a bit further. It was #0.5, the only thing better than #1.Thor Kaufman wrote:I miss Wasteland Merc on that list :/
Wasteland Radio, with Charlie C.
- King of Creation
- Righteous Subjugator
- Posts: 5103
- Joined: Sat Dec 20, 2003 3:00 pm
- Contact:
All these types of lists are bollocks. They put some popular crap at the top regardless of quality but then list a couple of classics to give themselves 'crediblity' as long time gamers. They do it everywhere these days. Turn on any of the music channels on TV and you'll get emo pop songs then once an hour they'll play something by the sex pistols.
- Thor Kaufman
- Mamma's Gang member
- Posts: 5082
- Joined: Mon Dec 16, 2002 11:56 am
- Contact:
Well wow doesnt have a trade system, just about anything that would be worth trading is soulbound to you meaning once you equip it nobody else is able to equip it.
And all items crafted suck so much compared to ones you can loot of monsters that crafting is made 100% worthless raising. And if you manage to find a real good item on a monster you cant sell it cause once you pick it up its soulbound to you.
Only mmorpg feature it has is that some monsters requier 40 players to go toghether and kill it wich take 8-16 hours of watching the screen and pushing one button. This has to be done 20 times before you get that 1 item you are looking for.
You really dont care who those other 39 players are and you forget them as soon as the fight is over and the big boss is dead.
And pvp is also stupid cause when you kill a player he loses nothing and you gain nothing. Might as well play counter strike or day of defeat at least its more fun pvp there.
And all items crafted suck so much compared to ones you can loot of monsters that crafting is made 100% worthless raising. And if you manage to find a real good item on a monster you cant sell it cause once you pick it up its soulbound to you.
Only mmorpg feature it has is that some monsters requier 40 players to go toghether and kill it wich take 8-16 hours of watching the screen and pushing one button. This has to be done 20 times before you get that 1 item you are looking for.
You really dont care who those other 39 players are and you forget them as soon as the fight is over and the big boss is dead.
And pvp is also stupid cause when you kill a player he loses nothing and you gain nothing. Might as well play counter strike or day of defeat at least its more fun pvp there.