Things that MUST be in FO3
Posted: Wed Jul 11, 2007 2:18 am
THings that must be there are:
- killing children
deathclaws
power armor
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Deathclaws were moldy cereal after fo2, and tactics just jizzed shit from their dicknipples all over them and the dog. Trap dog? Fuck.fallout ranger wrote:THings that must be there are:
without these, it's just not fallout.
- killing children
deathclaws
power armor
We'll just have to go down the river not across the street to see.fallout ranger wrote:We'll just have to wait and see.
fallout ranger wrote:THings that must be there are:
without these, it's just not fallout.
- killing children
deathclaws
power armor
PsychoSniper2 wrote:fallout ranger wrote:THings that must be there are:
without these, it's just not fallout.
- killing children
deathclaws
power armor
Deathclaw in power armor raping a kid to death ?
Partly. But it IS a must to have cassidy or a similar NPC killing children in a murderous rampage.xbow wrote:I think that the opportunity to kill brats in fallout 3 is just about the least important thing in the game.
xbow wrote: I must admit however that it would be nice to be able to deliver a solid smack in the mouth to a kid that has tried to steal from you without the whole town turning into zombies bent on your destruction.
Dogmeatlives wrote:I couldn't give a shit either way but I say if you've got 'em, smoke 'em.
R O F LTNP wrote:Pretty much like Fallout 1/2 but with next-gen graphics.
Seriously. This is what we're up in arms about?xbow wrote:I think that the opportunity to kill brats in fallout 3 is just about the least important thing in the game.