Inside the Vault: Kurt Kuhlmann
Inside the Vault: Kurt Kuhlmann
<strong>[ Company -> Interview ]</strong> - News related to <a href="http://www.duckandcover.cx/archives.php ... ry=12">Top Story: Fallout 3 news</a> | More info on <a href="#Bethesda Softworks">Company: Bethesda Softworks</a>
<p>Short quotes from the interview with Kurt Kuhlmann:</p><blockquote dir="ltr" style="margin-right: 0px"><p><em>Today’s Inside the Vault is about senior designer, Kurt Kuhlmann. Kurt has worked on a few Elder Scrolls titles including Oblivion. Much of how we implement quests in the Construction Set, especially when we transitioned to Oblivion from Morrowind, was conceived by Kurt. He once made a web version of the board game, Lord of the Rings: The Confrontation, after we became addicted to it in the office. (...)</em></p><p><em><strong>What would you say is your personal favorite game of all time?</strong>
That’s a tough one. I’m going to confine my answer to video games (board games it would probably be Titan). And basing “favorite” on “number of hours spent”, I’d have to go with Civilization in all its forms, closely followed by Company of Heroes (my current favorite) and maybe the various Ultimas (which sucked up many of my teenage hours). (...)</em></p><p><em><strong>Worst job you’ve ever had?
</strong>Manning the meat rake at Taco Bell. I do not kid. That job was so bad that even my mom encouraged me to quit. Food service industry: not for me. I preferred working a pesticide packaging line at Dow Chemical, if you want to know how much I disliked my Taco Bell gig…</em></p></blockquote><p><img height="240" hspace="300" src="http://static.bethsoft.com/blog/kurt.jpg" width="320" border="0" /></p><p>Read: <a href="http://bethblog.com/?p=379" target="_blank">Inside the Vault - Kurt Kuhlmann</a></p><p>Spotted @ <a href="http://bethblog.com/">Bethesda Blog</a></p>
<p>Short quotes from the interview with Kurt Kuhlmann:</p><blockquote dir="ltr" style="margin-right: 0px"><p><em>Today’s Inside the Vault is about senior designer, Kurt Kuhlmann. Kurt has worked on a few Elder Scrolls titles including Oblivion. Much of how we implement quests in the Construction Set, especially when we transitioned to Oblivion from Morrowind, was conceived by Kurt. He once made a web version of the board game, Lord of the Rings: The Confrontation, after we became addicted to it in the office. (...)</em></p><p><em><strong>What would you say is your personal favorite game of all time?</strong>
That’s a tough one. I’m going to confine my answer to video games (board games it would probably be Titan). And basing “favorite” on “number of hours spent”, I’d have to go with Civilization in all its forms, closely followed by Company of Heroes (my current favorite) and maybe the various Ultimas (which sucked up many of my teenage hours). (...)</em></p><p><em><strong>Worst job you’ve ever had?
</strong>Manning the meat rake at Taco Bell. I do not kid. That job was so bad that even my mom encouraged me to quit. Food service industry: not for me. I preferred working a pesticide packaging line at Dow Chemical, if you want to know how much I disliked my Taco Bell gig…</em></p></blockquote><p><img height="240" hspace="300" src="http://static.bethsoft.com/blog/kurt.jpg" width="320" border="0" /></p><p>Read: <a href="http://bethblog.com/?p=379" target="_blank">Inside the Vault - Kurt Kuhlmann</a></p><p>Spotted @ <a href="http://bethblog.com/">Bethesda Blog</a></p>
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- Devil times three go climb a tree
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- Machiavelli
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Machiavelli wrote:In the end all these news stories will serve to do is give us pictures of the developers to photoshop into gay sex scenes when this game bombs.
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Well we no need some material now that
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"Reality is that which, when you stop believing in it, doesn't go away."
Philip K. Dick (1928 - 1982), Do Androids Dream of Electric Sheep?
Philip K. Dick (1928 - 1982), Do Androids Dream of Electric Sheep?
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Don't tell anyone... I'm gonna go down on you. And you're gonna love it. But its only going to be long enough to let you start enjoying it. Then I'm going to come back up again and fuck you big time.
Yours sincerely
Petrol Prices
Yours sincerely
Petrol Prices
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Kurt Kull-man come on down!!!
You're the next contestant on Fucking Up Fallout!
You're the next contestant on Fucking Up Fallout!
Wasteland Radio, with Charlie C.
Cue the reel of vault boy with the smoking eye holes.
Nobody this awesome can be located outside the bethesda "mos eisley" approach to game design.
Nobody this awesome can be located outside the bethesda "mos eisley" approach to game design.
"I've decided that if positive affirmations can "cure cancer" then negative affirmations can cause cancer. Chant with me: Fuck you and Die, Todd Howard. Fuck you and Die, Todd Howard. Fuck you and Die, Todd Howard."
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