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Mapping problem -> players cannot move... ;/
Posted: Mon May 26, 2008 6:14 pm
by Nilion
So...
1st: I tried to find the answer for this question and sadly, I was not able to find any...
Background information: Yesterday I have decided to create a map... Everything was going fine and (IMO) I did a great map ^_^... but...
when my friends connect to my game, or I connect to their game and we try to play my map and ALWAYS one of us (3 in total) player cannot do anything... literally anything...
This problem does not occur on another maps. So please could someone help me solve this problem?
The characters spawn and 2 out of three can do everything... 1 is like it has a lag... but still -> this character can write msgs to another players and he can read msgs from players...
Posted: Mon May 26, 2008 7:35 pm
by cazsim83
is it always the same player, or a different player each time?
Posted: Mon May 26, 2008 8:03 pm
by Nilion
depends, who hosts the game...
if I do, 2nd player cannot move (lets call him "no. 2")... If no. 3 hosts, I cannot move... no. 2 cannot host games.
Posted: Tue May 27, 2008 7:51 am
by cazsim83
are you playing via LAN (directly connected to each other's computers) or are you using an internet connection?
if it's LAN, I have no idea - if you're connected via a host - check no 2's PING and see if it's vastly different from yours and no. 3 - report back and we'll try to figure something out if that doesn't work.
Posted: Tue May 27, 2008 8:39 am
by rabidpeanut
Your spawn point MIGHT be underground a little, this would cause players to get stuck. If it only happens to the people who spawn in 1 place then just check it out.
Posted: Tue May 27, 2008 9:07 am
by Nilion
We are playing using hamachi (through internet)... It in not about ping -> on other maps we play without any problems... those are not the spawn points -> checked + it does not matter which team I choose...
any other ideas xD?
Posted: Tue May 27, 2008 1:00 pm
by Amaru
modded files maybe ? Have you changed anything to your fallout tactics copy ?
All players will need the same version, 1.27 (updated offcourse)
Make sure you haven't changed anything to the game.
Posted: Tue May 27, 2008 1:03 pm
by Jeff
you're doing it wrong ok
Posted: Tue May 27, 2008 1:15 pm
by Nilion
I have not changed anything in the files... we have the same game version and the problem lies in the map for sure.... ;/
as I said before, we can play on other maps without any problems
Posted: Tue May 27, 2008 2:18 pm
by entertainer
gg nextmap? xD
Posted: Tue May 27, 2008 2:22 pm
by Nilion
If You do not even want to help... just do not write here...
Posted: Tue May 27, 2008 2:51 pm
by Amaru
send me the map and I could take a look for you.
Amarudakota@hotmail.com
Posted: Tue May 27, 2008 4:19 pm
by SuperH
just leav eit the way it is its a handicap and its the way the game is supposed to be the way its written
Posted: Tue May 27, 2008 4:37 pm
by Amaru
It's probebly something really small that you easily overlook. I've made a lot of multiplayer maps and never ran into any problems.
Posted: Tue May 27, 2008 5:56 pm
by rabidpeanut
Nilion wrote:If You do not even want to help... just do not write here...
Don't poke DaC members with sticks, you might just get poked back.
Hope you figure it out though.
Posted: Sun Jun 08, 2008 5:32 pm
by requiem_for_a_starfury
I'm not a multiplayer mapper, so these might seem obvious sticking points. But make sure you've set the right game type in the level editor and you've upped the max number of players from the default 2.
Posted: Fri Apr 17, 2009 9:26 pm
by Beam
Im having the exact same problem... I just finished a map and whoever is host can move freely and the other cant do jack. (well, actually they can access characters inventories, but thats about it)
Any thoughts?