Rage

Discuss anything from Age of Empires to Wasteland. Any gaming talk that isn't Fallout-related goes here.
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PiP
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Rage

Post by PiP »

can be fun to play.
Perhaps some co-op + shooter + racing. A bit like GTA in post-apo wastlands.
Still lots of mysteries.
Especially now that Id has been bought I wonder what they will change and where they will take it.
interview with some 1-year-old footage:
http://www.gametrailers.com/video/todd- ... rage/46570
the same footage without the interview:
http://www.gametrailers.com/video/quake-con-rage/38582

At least engine looks decent. :dodgyF3animation:
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Post by Kashluk »

Probably better than FO3 D:
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Post by PiP »

I couldnt be arsed to translate myself so here, a crappy google translation:
http://translate.google.com/translate?j ... ry_state0=
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Post by MadBill »

Rage will get you nowhere.
Now range and a column of tanks...
I miss the good ol' USSA.
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Post by FsEtNrDaEtR92 »

http://xbox360.ign.com/dor/objects/9264 ... 81309.html

New trailer released from Quake-Con. Looks pretty interesting. Obviously not the most original concept, but it looks a bit darker than most apocalyptic games.
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Post by SenisterDenister »

Its by id Software. In Quake 4 it showed, in first person, you being mutilated and cut up and turned into a strogg.
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Post by St. Toxic »

DAC will suffice for all my raging post-apocalyptic needs. B)
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Post by Manoil »

Expansive environments... with detailed, high-res graphics?

What the fuck, Beth?
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Post by Retlaw83 »

Kind of sad to see the Doom 3 engine not getting any use considering no one ever developed a game for it - Doom 3 and Quake 4 were pretty much just tech demos.

Also sad that this game basically just looks like a prettier Fallout 3 but with vehicles.
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Post by Manoil »

Is this supposed to be using it? That'd explain things.
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Post by Retlaw83 »

Manoil wrote:Is this supposed to be using it? That'd explain things.
Probably not, considering the Doom 3 engine is "last gen." I was just lamenting the fact it was a good engine - no one I knew could run the game at reasonable settings because of how advanced it was in comparison to most computers back then - and that no one had ever made a decent game with it.
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Post by Manoil »

Well, the Doom 3 engine, as best as I can recall, had better visuals than Fallout 3. Did they say what Rage will be using?

9 of 10 chance it'll be the Unreal Engine
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Post by spokomptonjdub »

Rage is using the id tech 5 engine. Doom 3 was id tech 4.

As long as Carmack is around, id isn't going to be using somebody else's technology. In fact Carmack doesn't really concern himself much with the actual games id creates, he prefers to build the engine and then go make spaceships on the side.

id Tech 5 is pretty impressive though, it uses MegaTexturing, which allows textures with a maximum resolution of 128000 x 128000.
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Post by Psychoul »

Hmmm. that explains why the current uncrompressed version of the game takes thousands of Gigabytes of memory. According to Carmack, or one of the head id guys.
I think he said about a few terabytes, but i am not too sure.
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Post by MadBill »

Yeah compression is a good thing. That is why maths are the unsung hero of computers.
I miss the good ol' USSA.
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Post by Manoil »

Any game that occupies TERABYTES of memory shouldn't be released until 2015, when computers have evolved accordingly. It's like releasing Myst just after Pong or Joust came out.
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Post by Stainless »

Wasn't megatexturing used in Enemy Territory: Quake wars?
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Post by Manoil »

Never played it.
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Post by Dogmeatlives »

Videogames are so so overrated... :jew:
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