The History and Review of the Fallout Series

Comment on events and happenings in the Fallout community.
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King of Creation
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The History and Review of the Fallout Series

Post by King of Creation »

<strong>[ Game -> Editorial ]</strong> - More info on <a href="#Fallout 2: A Post Nuclear Role Playing Game">Game: Fallout 2: A Post Nuclear Role Playing Game</a> | More info on <a href="#Fallout Tactics">Game: Fallout Tactics</a> | More info on <a href="#Fallout Tactics: Brotherhood of Steel">Game: Fallout Tactics: Brotherhood of Steel</a> | More info on <a href="#Fallout: A Post Nuclear Role Playing Game">Game: Fallout: A Post Nuclear Role Playing Game</a>

<p><a href="http://www.mediaconsumesme.com/2009/10/ ... -1/">Media Consumes Me</a> has posted a video history and review of the Fallout series. It's a really good video, apart from the narrator pronouncing nuclear as "nuke-you-lar." Here's the vid for part one:</p>
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<p>There's a <a href="http://www.mediaconsumesme.com/2009/10/ ... transcript of the video here</a>, and you can read some of the highlights below:</p>
<p style="padding-left: 30px;"><em>It all started in 1988 with Wasteland, published by Electronic Arts. It featured EGA graphics and was released on the Commodore 64, Apple II, and DOS. The game was set in the post-apocalyptic southwestern U.S. and the player controlled a party of Rangers exploring the wastes. It was a pretty advanced RPG for its time, giving the player a nonlinear experience not found in many RPGs during the late 80s. The game was very dynamic, allowing the player to overcome an obstacle in a variety of ways, based on the parties&rsquo; stats. It was also one of the first RPG games to introduce a persistent world.</em></p>
<p style="padding-left: 30px;"><em>...
</em></p>
<p style="padding-left: 30px;"><em>The game [Fallout] was originally going to incorporate Steve Jackson Games&rsquo; GURPS system, pretty much the standard for pen and paper RPGs, and they even incorporated this in the game early on. They went as far to make promotional materials featuring the GURPS system, but because the game was so violent the deal fell through (after lawyers also found flaws in the initial contract) and they instead created the S.P.E.C.I.A.L. system.</em></p>
<p style="padding-left: 30px;"><em>...</em></p>
<p style="padding-left: 30px;"><em>Fallout&rsquo;s graphics were more then adequate, giving a great feel for the post apocalyptic retro theme it touted. Beyond the stats, items, weapons, and cosmetics, was a darkly humored story. Dialogue was at it&rsquo;s best in the first two Fallout games, with great delivery by the actors doing the voice over work. Included in the cast was Ron Perlman, who narrates and provides the most notable quote from the series &ldquo;War, war never changes.&rdquo; The cast throughout the series also included Richard Dean Anderson, Tony Shalhoub, Richard Moll, David Warner, Jim Cummings, Charles Adler, Michael Dorn, Jeffery Jones, Malcolm McDowell, Liam Neeson, and many other talented voice actors.</em></p><p>Spotted @ <a href="http://www.nma-fallout.com">No Mutants Allowed</a></p>
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Post by Dogmeatlives »

Media Consumes Me....? At least they're honest.
Wasteland Radio, with Charlie C.
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PiP
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Post by PiP »

nicely made judging by first look but I'll need to watch it properly
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