Losing Limbs
Posted: Wed Oct 06, 2010 7:39 am
One of the greatest and most valuable features of the original Fallout games was the caption screen that told you when you had blinded a Raider or shot a bullet through an enemy's gun-wielding hand to the point of reading "his fingers hang on by threads."
And then the deranged NPC's either fled like cowards or shot like Psychosniper's grandma.
Yet one of the most disappointing combat restructuring-s of Fallout 3 was that limbs were only damaged upon a death sequence. Meaning that an enemy won't operate under the effects - whatever strategic maneuvers you make in combat - to the extent they had to in F1 and F2. They will not be blinded, maimed, debilitated, or specifically damaged in any way until and unless he/she is DEAD... which really defeats the purpose of trying to VATS somebody's knees off.
In many ways I think this is what cheapened the VATS experience - and combat in general - in F3 that many observers failed to mention. It's such a simple structural feature that could have brought F3 closer to the original survival experience of the original Fallouts.
Anyway Fallout 3 had so many more problems but my question/observation is that the Obsidian's developer's had mentioned 'spearing somebody's arm to a wall' and I'm just hoping that there will be a way to do visible, strategic damage to an NPC without/before killing them.
And then the deranged NPC's either fled like cowards or shot like Psychosniper's grandma.
Yet one of the most disappointing combat restructuring-s of Fallout 3 was that limbs were only damaged upon a death sequence. Meaning that an enemy won't operate under the effects - whatever strategic maneuvers you make in combat - to the extent they had to in F1 and F2. They will not be blinded, maimed, debilitated, or specifically damaged in any way until and unless he/she is DEAD... which really defeats the purpose of trying to VATS somebody's knees off.
In many ways I think this is what cheapened the VATS experience - and combat in general - in F3 that many observers failed to mention. It's such a simple structural feature that could have brought F3 closer to the original survival experience of the original Fallouts.
Anyway Fallout 3 had so many more problems but my question/observation is that the Obsidian's developer's had mentioned 'spearing somebody's arm to a wall' and I'm just hoping that there will be a way to do visible, strategic damage to an NPC without/before killing them.