My idea for the setting
My idea for the setting
Ok so theres this vault right. There was an avalanche of stone in front so the enclave couldn't find it. The citizens opened the vault only to find a wall of stone awaiting them. Your charater finds a small opening and goes through it and it caves in after that. Your guy cant make it back in. That becomes the main quest. Its after the fallout 2 time period and there would be many ways to solve the quest in the end. Some of which won't require you to kill a main boss. For one you could find an old military base inhabited by the enclave survivers from navarro. You fight your way down and defeat a main boss type guy. Then you have a computer terminal there you can order it to launch bobms at your vault site and ridding you of the rocks. Of course you will have 2 choices nukes and non nuxcluer bombs. Your charater being able to tell the diffrence will be based on int or science skill. If they choose nukes you will clear the rocks but all your fellow vault dewellers will die. the other bombs will release them with only a few causlities. Alsio you could become a senator or something like that for NCR and propose the idea of excavating them out. This will end with them accepting the idea or declining. If they accept then the vault citizens will become part of NCR and their vault looted. Also maybe you could find somebody with a huge machine that could clear the rocks. Unfortunatly its broken . he decides to clear the rocks if you can fix it. Yuo go around finding the nessary parts and then fix it. Requires high repair skill. This ends in the clearance of the rocks and your vault dewllers creating a city from their geck. Yes for those of you who want time limit there could be one based on maybe you hearing of some equipment being near breaking point before you leve.
- Rat Keeng
- Vault Scion
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Re: My idea for the setting
Wow.
That's all i have to say. Interpret it however you want.
That's all i have to say. Interpret it however you want.
Re: My idea for the setting
I second that...Rat Keeng wrote:Wow.
That's all i have to say. Interpret it however you want.
And I'll add: why?
Sounds boring, to be honest. No one would nuke the rocks outta the way(maybe if your char would be really stupid), nor it would be possible. But I noticed a few interesting things. One is having different ways to solve the rock problem(not having to meet end boss etc.), although the main quest is a bit silly. The second was the old military base inhabited by the Enclave, that would be interesting.
I'd rather see no NCR in Fallout 3, or not at least the same way it was presented in Fallout 2. Also, it feels funny that a vault gets opened so late(after the events of Fallout 2).
I'd rather see no NCR in Fallout 3, or not at least the same way it was presented in Fallout 2. Also, it feels funny that a vault gets opened so late(after the events of Fallout 2).
I never siad it opened late it could have opened right on time. They could have been trapped inside the vault for years before your charater found a way out. Besides the quest isnt to save the vault citizens its to be able to return to them. See your charater wants to go back into his nice and cozy vault. I know i would.
- Saint_Proverbius
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