Childkiller

Discuss the game that started it all, and its sequel. Technical questions and issues go into the Fallout Technical Support forum, not here.
User avatar
Pastorius
Vault Dweller
Vault Dweller
Posts: 110
Joined: Sat May 25, 2002 5:29 am
Location: Into the void

Childkiller

Post by Pastorius »

I never played a game with a childkiller character (though I killed some to see the thing in my character sheet and then reloaded), so I was wondering... What difference does it make in a game, besides being attacked by Avellone and his goons (In FO1) and not being able to recruit Cassidy (in FO2)?
User avatar
VasikkA
No more Tuna
No more Tuna
Posts: 8703
Joined: Sat Jun 15, 2002 6:14 pm

Post by VasikkA »

Well, in Fallout 2 there are several persons that wont talk to you if you're a childkiller. Bounty hunters will also hunt you if you're a childkiller, I think, and you'll miss out some quests too. For example you can't work for Wrights and get into SAD, which sucks because there's no other way in. You can't do any Wright's quests if you're a slaver or have negative karma, either. Some NPCs leave your party if you get the childkiller trait. I guess there's more too...

Them thieving kids deserve a bullet though.
jerman999
Vault Scion
Vault Scion
Posts: 242
Joined: Sun May 26, 2002 7:17 am
Location: Connecticut

Post by jerman999 »

Sulik will leave your party. Those bounty hunters get pretty strong by the end of the game. They attack you with gauss rifles and miniguns and have power armor.
User avatar
Pastorius
Vault Dweller
Vault Dweller
Posts: 110
Joined: Sat May 25, 2002 5:29 am
Location: Into the void

Post by Pastorius »

Jeez...
And now, for the good part of being a childkiller:..................................(sound of crickets)
Aw, c'mon! There's got to be something good about it! Won't the baddies (i.e.: the raiders) like me more? :puppydogeyes:
User avatar
VasikkA
No more Tuna
No more Tuna
Posts: 8703
Joined: Sat Jun 15, 2002 6:14 pm

Post by VasikkA »

Well, I think it's kinda cool if my char is a childkiller. I guess that's the only 'good thing' about it. :roll:
jerman999
Vault Scion
Vault Scion
Posts: 242
Joined: Sun May 26, 2002 7:17 am
Location: Connecticut

Post by jerman999 »

You get those cool posters in the towns you go to.
User avatar
Strap
Hero of the Desert
Hero of the Desert
Posts: 1641
Joined: Tue Jun 11, 2002 2:59 am
Location: a cave

Post by Strap »

can you join the raiders in FO2? cause i never really tried that.
Doyle
Strider Elite
Strider Elite
Posts: 939
Joined: Sun Apr 21, 2002 6:41 am

Post by Doyle »

I don't think so. Maybe if you become a Bishop Made Man or something.
User avatar
Meths
Vault Veteran
Vault Veteran
Posts: 253
Joined: Sat Aug 31, 2002 2:26 am
Location: reactor 6

Post by Meths »

Strapon2 wrote:can you join the raiders in FO2? cause i never really tried that.
They're not raiders - they're mercenaries. If you think about it you will realize that you're merc as well.

There're not typical raiders in Fo2.
I like BIG guns...
Image
User avatar
VasikkA
No more Tuna
No more Tuna
Posts: 8703
Joined: Sat Jun 15, 2002 6:14 pm

Post by VasikkA »

No, you can't join them 'mercenaries' in Fallout 2.
User avatar
Slave_Master
Strider Elite
Strider Elite
Posts: 990
Joined: Sun Jun 02, 2002 7:28 am
Location: On the dark side of the moon

Post by Slave_Master »

VasikkA wrote:Well, I think it's kinda cool if my char is a childkiller. I guess that's the only 'good thing' about it. :roll:
Plus it's so much fun roasting kids with a flamethrower and getting that dancing & burning animation. And ripping them to shreds with a Bozar. And beating them to death with rocks.

**Wistful Sigh**
fuck
User avatar
Pastorius
Vault Dweller
Vault Dweller
Posts: 110
Joined: Sat May 25, 2002 5:29 am
Location: Into the void

Post by Pastorius »

Well, now I'm all itchin' to start a new game as a childkiller. Never seen the "wanted" posters before. IMO, FO2 isn't as good as the first one in that aspect. I mean, if you really want to get experience from quests and progress (relatively) fast, you've got to be a good guy. I hate that. :x
User avatar
VasikkA
No more Tuna
No more Tuna
Posts: 8703
Joined: Sat Jun 15, 2002 6:14 pm

Post by VasikkA »

Well, killing civilians and bounty hunters give you nicely exp too. Too bad you miss most of the quests, and there aren't many 'evil' quests around to compensate that. But still, I never had any problems levelling up with an evil character; just wander around the desert, some random encounters give you a lot of experience(especially the ones with caves).

I recommend you travel to New Reno and get the Sierra Army Depot quest before your karma drops too low. There's no way to get it if you have low karma. Joining the slavers and killing all the slaves on every slave run gives you lots of negative karma.
User avatar
Spazmo
Haha you're still not there yet
Haha you're still not there yet
Posts: 3590
Joined: Wed Jun 12, 2002 4:17 am
Location: Monkey Island
Contact:

Post by Spazmo »

This evil stuff reminds me of playing a dumb character in FO2. I started a game with 3 IN and it's amazing how just in Arroyo, you miss out on most stuff like finding Smoke, getting the money from the Elder, spear and unarmed training, and sharpening your spear. Then in Klamath, you miss out on Smiley the Trapper, Whiskey Bob's still, Sulik, and most other stuff. On the upside, you do get the excellent conversation with Torr.
How appropriate. You fight like a cow.

RPG Codex
User avatar
Slave_Master
Strider Elite
Strider Elite
Posts: 990
Joined: Sun Jun 02, 2002 7:28 am
Location: On the dark side of the moon

Post by Slave_Master »

Butchering the Wrights is fun as hell. Especially the kids.

By the way, anybody else ever do that shit where you give one of the little brats outside a gun and tell him to go waving it around his dad while pulling the trigger. Classic.
fuck
User avatar
Stainless
Living Legend
Living Legend
Posts: 3053
Joined: Thu Apr 18, 2002 5:52 am
Location: Melbourne, Futureland
Contact:

Post by Stainless »

Slave_Master wrote:By the way, anybody else ever do that shit where you give one of the little brats outside a gun and tell him to go waving it around his dad while pulling the trigger. Classic.
Yeah, absolutly classic stuff. That's what's cool. There is an indirect way to kill each boss.
User avatar
Slave_Master
Strider Elite
Strider Elite
Posts: 990
Joined: Sun Jun 02, 2002 7:28 am
Location: On the dark side of the moon

Post by Slave_Master »

Well, yeah, but how do you take out Big Jesus Mordino without going through a rather long (albeit easy if in the endgame) gunfight?
fuck
User avatar
Pastorius
Vault Dweller
Vault Dweller
Posts: 110
Joined: Sat May 25, 2002 5:29 am
Location: Into the void

Post by Pastorius »

Slave_Master wrote:By the way, anybody else ever do that shit where you give one of the little brats outside a gun and tell him to go waving it around his dad while pulling the trigger. Classic.
What?! Holy shit, I had no idea! I definitely HAVE to try that! :twisted:
User avatar
Stainless
Living Legend
Living Legend
Posts: 3053
Joined: Thu Apr 18, 2002 5:52 am
Location: Melbourne, Futureland
Contact:

Post by Stainless »

Slave_Master wrote:Well, yeah, but how do you take out Big Jesus Mordino without going through a rather long (albeit easy if in the endgame) gunfight?
Use a drug on him.
User avatar
Slave_Master
Strider Elite
Strider Elite
Posts: 990
Joined: Sun Jun 02, 2002 7:28 am
Location: On the dark side of the moon

Post by Slave_Master »

Stainless wrote:
Slave_Master wrote:Well, yeah, but how do you take out Big Jesus Mordino without going through a rather long (albeit easy if in the endgame) gunfight?
Use a drug on him.
Well, d'oh! Why didn't I think of that...
fuck
Post Reply