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Light bounds
Posted: Thu Nov 14, 2002 7:10 am
by Chaos
i made a post a long time ago about the highest bound for a light possible and to have a light have the most effect in a room and not go through the ceiling and i was wondering if anyone knew what the highest bound was to make it do this because i totally forgot to write it down
Posted: Thu Nov 14, 2002 2:12 pm
by Max-Violence
Light bounds are simply the distance (in meters) the light entity will affect.
Therefore, if you're light entity has a radius of 6 and you set the hieght bound to 3, only the first 3 meters of the 6 meters will be "lit up."
Posted: Fri Nov 15, 2002 5:40 am
by Chaos
Thanks Max but i am referring to a post bye OTB on the old DaC where he asked pretty much the same question i did either that or we went back and forth cant remember but i posted the Highest high bound and low bound to give the light the most effect and not seep through the ceiling or floor Etc.
Posted: Fri Nov 15, 2002 9:25 am
by Max-Violence
I usually use .1 for Low Bound and 3 for the High bound. Only exceptions are when the light isn't on the floor (i.e. it isn't on height level 0, 13, etc.). For those lights I just "play it by year"
Then there's the lights that are near stairwells (either on the top or the bottom). Those are mighty tricky -- you'd have to play around with those 'uns 'cause I forget
Posted: Sun Nov 17, 2002 11:40 pm
by Chaos
k thanx max