items given to team mates

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Grey
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items given to team mates

Post by Grey »

I've noticed I can't transfer any items to NPCs who join me.
I've played through fallout 2 and the system was much more clear then in fallout.
what should i do if someone on my group tells me he's good with machine-guns ? if i'll give him a gun the only way to get it back will be killing him or buying it back... is there any item transferring system to NPCs like on fallout 2 ? or i'll have to do the game all alone with Dogmeat.
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Post by Spazmo »

In Fallout 1, you have to use steal on party members in order to give them stuff and take it away. Don't worry about succeeding at steal rolls because they're friendly and will never attack.

But there's no real point to doing that at all anyways since you can't give party members new armor at all and given a rocket launcher or minigun, they'll still fight with a knife.
How appropriate. You fight like a cow.

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Grey
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Post by Grey »

I see where it leads to.

So it's just me and Dogmeat. Nothing will stop us !
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Post by Barfly »

Except the laser fields.
Bye bye Valdis..
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Post by Strap »

what are all the best weapons that all your NPC buddys can use?

ian is the .223 pistol,
tycho is either the sniper rifle or the com.shotty,
katia (from the followers) is the ripper,

and i forgot the rest of the npc's, if any, besides dogmeat that can use items.
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Post by Tank »

Yes. You listen to them and ask what weapons they can use. Then give them that kind of weapons. Ian'll use pistols an SMG's. Tycho will use shotguns (and rifles if I remember correctly). Katja prefers mellee or throwing knives. Dogmeat loves his little neat teeth!
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Post by Bloodgeon11 »

Maybe it's just me, but i prefer the ally system in FO2 better than one...how sucky is it that ian can only wear his stupid leather armour!?
"Science fiction wiggers" is my new favorite phrase.

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Post by Doyle »

It's not just you.
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Post by Radoteur »

ian is the .223 pistol
To let Ian live long enough to find out would force me to commit suicide.
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Post by Tank »

Well, it's worth it. He's just bad with burst-weapons as he apparently thinks friends have infinite HP...

And yeah, I preferred the NPC-system in FO2 too, but that's one of the few improvements in that game. (the push-option was usefull as well though... :D)
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Post by VasikkA »

Well, I don't think it's any better to have every NPC wearing a power armor, that just makes them invincible(and too similar looking). Maybe some recruitable NPCs could have lighter armors more suitable to them(leather armor, doctor jacket, stealthy outfit), depending on the character. I'd go for more personalized armors for different types of characters. For example, a non-combat character could be clumsier in a power armor and not be able to operate it properly.
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Post by Kashluk »

BUT, changing the armor of your NPCs didn't change their looks, right? ;-) At least not in FO2.
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Post by Bloodgeon11 »

True, and the Pre-Applied, non-changeable armour is a bad idea! Look, unless they get better predetermined armour when they level up, the armour they get to begin with is what they are stuck with! I shudder to think of going from plinking away at rats with sulik to having him shot to pieces by Horrigan!
"Science fiction wiggers" is my new favorite phrase.

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Post by axelgreese »

I think the of of the Fallout Bibles shows the stats of the npcs as they level up.... I dont' remember but they might have gotten boost to their AC....
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Post by Bloodgeon11 »

Still doesn't compensate for radical increase in enemies abilities and equipment...can you see sulik in Leather Armour fighting Enclave troopers? Didn't think so!
"Science fiction wiggers" is my new favorite phrase.

"You'd better be prepared for the jump into hyperspace. It's unpleasantly like being drunk."
-"What's so unpleasant about being drunk?"
"Ask a glass of water."
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Post by atoga »

yeah, bare-chested, moon-worshipping sulik or whitecoat myron taking plasma blasts doesn't make too much sense.
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Post by axelgreese »

So it's a video game. It doesn't have to make sense. Just has to be fun.
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Post by This is Gonna Hurt »

atoga wrote:yeah, bare-chested, moon-worshipping sulik or whitecoat myron taking plasma blasts doesn't make too much sense.
and your character being able to take about 10x the damage that he was once able to as he levels up makes sense?

or being able to just 'get better' with energy weapons without ever having seen one?
I'm not evil, I just like making things explode

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Post by Doyle »

He never claimed the rest of the game made sense.
Kashluk

Post by Kashluk »

Hehehe, good point, Doyle :-)
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