Campaign.txt and Campaign editor
Posted: Sat Dec 07, 2002 4:17 am
Hi... I had some questions about the campaign.txt file, and the campaign editor in general. First of all, I guess I should say that I've looked around for a general sort of tutorial on these topics, but without any success - so if anybody knows of one, I'd appreciate it.
Now, to get down to business... at the moment, I'm trying to figure out the random force entries in campaign.txt. At first glance, it looked pretty self explanatory, but when I started experimentings on a copy of the core campaign, I ran into problems. Basically, I tried changing the entities of one of the forces - specifically, the "TribalTrappers" force - and now nobody shows up when I do this encounter. (In order to make things easier, I modified the campaign map so that one square has a 100 rate for the TribalTrappers, and no other random encounters.) Anybody know how to do this?
Secondly... I tried changing the name of the force, and now when I encounter them, I am asked,
Do you wish to encounter
?
Does anyone know how to control the text of this , so I can get it to say, "Do you wish to encounter *mytext*?"
Thanks in advance...
Now, to get down to business... at the moment, I'm trying to figure out the random force entries in campaign.txt. At first glance, it looked pretty self explanatory, but when I started experimentings on a copy of the core campaign, I ran into problems. Basically, I tried changing the entities of one of the forces - specifically, the "TribalTrappers" force - and now nobody shows up when I do this encounter. (In order to make things easier, I modified the campaign map so that one square has a 100 rate for the TribalTrappers, and no other random encounters.) Anybody know how to do this?
Secondly... I tried changing the name of the force, and now when I encounter them, I am asked,
Do you wish to encounter
?
Does anyone know how to control the text of this , so I can get it to say, "Do you wish to encounter *mytext*?"
Thanks in advance...