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what's up.

Posted: Sun Dec 08, 2002 2:47 am
by War Bringer
hey guys. got a little bored so i thought i'd stop by and say hi. i've been busy with school and work, but still manage to tinker with mapping on my free time. just to show that i haven't completely flaked on my "map rat" title, i've actually been working (STILL) on that church idea for an HQ.

Image

in a little while, though, i'll need some help with creating a few new entities. hope you guys are up for it. 8O

see you guys around.
WB

Posted: Sun Dec 08, 2002 3:03 am
by Max-Violence
Hey, that looks damn good! One suggestion: You might want to put some floor tiles around the main building. Otherwise, the player's cursor will turn into a red X when they point near the outer walls, and that makes navigating the edges of the rooms rather frustrating.

Posted: Sun Dec 08, 2002 3:18 am
by War Bringer
Hehehe oh, I wasn't finished with it... I actually plan to put this thing in the corner of a town ... so the whole town is basically the HQ.

I've learned that it's easier to make complex buildings on a separate file, then just select all tiles and past them to the main map when you're done ... otherwise, it gets slow and choppy...

:) there's an interesting tip for the new mappers :)

oh, and the main map isn't goin as smooth, though. so far, i've only finished a detailed hotel building...

Posted: Sun Dec 08, 2002 5:45 am
by OnTheBounce
Hey WB!

Yes, I agree that your Church/HQ looks pretty good. ("Mmmm...earth tones...")

I know what you mean about large buildings. This is why I have "construction.mis" where I build those types of buildings and then paste 'em onto the map I'm working on. It was a good idea to bring that up for the "n00bs", though.

Good luck and happy mapping,

OTB

Posted: Sun Dec 08, 2002 3:11 pm
by Flamescreen
Very good work, WarBringer.
Looks sweet!

Cheers,
Flamescreen