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Editing Bubble Text

Posted: Tue Dec 10, 2002 1:28 am
by Lemon
Where is the text stored for generic npcs? I am interested in editing the unprovoked white text that pops up in mission/bunker as so much of it is so incredibly infantile.

Posted: Tue Dec 10, 2002 1:55 am
by Jimmyjay86
Each mission and bunker has its own text file. You will have to to unpack them from the *.bos files, I am not sure which one they are in. You can use Winzip to see what is in each bos file. Once you have them unpacked then it is just a matter of editing them to your hearts content.

Posted: Tue Dec 10, 2002 3:40 am
by Lemon
this stuff is unbelievable. I nominally ignore most of it when playing through so reading the actuall text files is a shock.

Who wrote this crap? The writer is obsessed with piss and shit.

Posted: Tue Dec 10, 2002 4:05 am
by Jimmyjay86
Well, you have to remember the target audience of the game..........

Posted: Tue Dec 10, 2002 4:12 am
by Lemon
A tactical squad game in the root of Syndicate and X-Com, if want to sell a game to underdeveloped children you've picked the wrong genre.

I just finished St. Louis and things suddenly seem more adult. Will that continue or is it just a flicker?

Posted: Tue Dec 10, 2002 4:16 am
by Jimmyjay86
Its hit or miss throughout.

Posted: Tue Dec 10, 2002 4:49 am
by OnTheBounce
Jimmyjay86 wrote:Its hit or miss throughout.
I'd say that's a pretty good characterization of FoT all the way through.

[hint]That's what makes this game so attractive to mod/play around with, Lemon.[/hint]

OTB

Posted: Wed Dec 11, 2002 6:30 am
by Lemon
I wish I had a bank of voice actors then I'd rescript those sequences and get them recorded.