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New Easter Egg? (For me at least.)

Posted: Fri Dec 27, 2002 7:29 pm
by Flink
Being home for the holidays. I stood without my usual comp. So I fired up the Pentium I have standing in my old room and desided to play some Fallout.

Anyway, Everything is going ok. I'd just bought some flamethrower fuel from the gun runners and was on my way to check out the Cathedral when I came across a small building north-west of the Followers compound. I desided to check it out and was amazed that there was this mean lookin' guy in combat armor in there. Floating my cruiser over him I got the following discription of the guy: "You see a burly bounty hunter with a button that says: I'm Christopher and your meat!".. Hmmm... interesting.

After a conversation that did not lead anywhere. I desided to try and kill the guy. So I whipped up my flamethrower and let him have it. This is the neat part.
Instead of saying Christopher takes X points of damage, I got this message:

"Avellone takes 63 points of damage."

Christopher Avellone?!

Maybe I'm just ignorant. Everyone else has probably known about this for ages. Still I thought it might be cool to know if you didn't.

Btw. Does he just sitt there in his little shack? or is there a quest involved?

Thanks.

Posted: Fri Dec 27, 2002 9:46 pm
by Kashluk
It's supposed to be a developer-reference. They're all some kind of programmers, designers or something. Check their names and then check the credits. You should find lots of "easter eggs" :wink:

Posted: Fri Dec 27, 2002 10:40 pm
by Red
Christopher Avellone is none other then Chris Avellone, ie: FOB maintainer. I think he confirmed in his own FOB that this reference was of him - albeit it's hard to deny it :D.

The bounty hunters attack you on sight with too low karma.

Posted: Fri Dec 27, 2002 11:10 pm
by Flink
I gathered as much. But I'd never seen this perticular referance before. Oh well.

Posted: Sat Dec 28, 2002 12:01 am
by VasikkA
Yup, they named the bounty hunter after Chris Avellone. I noticed it in the latest game I played(about 6 months ago). It's confirmed in Fallout Bible #5.

Posted: Sat Dec 28, 2002 10:16 am
by Kashluk
I just always killed the annoying bastards, because they had ammo :roll:

Posted: Sun Dec 29, 2002 6:53 am
by Stainless
They'll seek you out and you'll get random encounters if your a child killer or low on karma.

Posted: Sun Dec 29, 2002 10:04 pm
by Flink
childkiller? I don't think you can become one in Fallout1...

Posted: Sun Dec 29, 2002 10:28 pm
by jerman999
You can. I killed the Flower Child in the Hub and suddenly nobody likes me.

Posted: Mon Dec 30, 2002 1:32 am
by Kashluk
Yup, been there - seen that!

Posted: Mon Dec 30, 2002 1:50 am
by Insane-Lark
jerman999 wrote:You can. I killed the Flower Child in the Hub and suddenly nobody likes me.
You have to make sure you don't buy a flower from her & pester her a bit. She gets upset & leaves the area. If you don't, she tends to go hostile & you end up shooting her or having a game where combat won't end.

Stupidest *Childkiller* staus I ever recieved was when trying to save some farmers in a random encounter. Pretty sure it was in FO1, can't guarantee it. Shot at a beastie & took out a kid. Ended up living with it for awhile until I realized how difficult it is to not become down & dirty when everyone hates you. Ended up going back to an OLD save & making up quite a bit of playtime to get back to where I was.

Now mind you, I'm not against playing an evil character but it wasn't in my plans at that time & didn't fit my drug addicted sniper. Man wasn't up for hostilities in his face & it's hard to talk to folk when they want to shoot you.<g>

Posted: Mon Dec 30, 2002 3:35 am
by Red
Yeah, there's a random encounter where there's this generic druggy looking guy who's actually a child. Hella annoying.

Posted: Mon Dec 30, 2002 3:59 am
by Flink
Yeah, cuase I don't think the child NPC model exsists in FO1. (correct me if I'm wrong.) I've never seen it... Thats why I asumed that you couldn't become a childkiller in FO1.

Posted: Mon Dec 30, 2002 6:30 am
by Red
As was mentioned in the thread, there is (are?) a chid (ren?) in the game. At least the flower child...

Posted: Mon Dec 30, 2002 1:13 pm
by VasikkA
What? I remember seeing a lot of kids running around Shady Sands.
I assume this screenie is from Shady Sands. :?:

Posted: Mon Dec 30, 2002 1:44 pm
by Stainless
Insane-Lark wrote:
jerman999 wrote:You can. I killed the Flower Child in the Hub and suddenly nobody likes me.
You have to make sure you don't buy a flower from her & pester her a bit. She gets upset & leaves the area. If you don't, she tends to go hostile & you end up shooting her or having a game where combat won't end.
Or you can just get a follower to kill the kid.

Posted: Fri Jan 03, 2003 2:46 pm
by hvkasteren
There are no children in fallout 1 uk version. Luckily there is a gore patch to fix that :)

Posted: Fri Jan 03, 2003 7:18 pm
by Stealth Rabbit
VasikkA wrote:What? I remember seeing a lot of kids running around Shady Sands.
I assume this screenie is from Shady Sands. :?:
Yes, that picture is from Shady Sands. Unless someone screwed up and its from Fallout 2 (which it can't be).

Posted: Sun Jan 19, 2003 11:31 pm
by Flink
Hmm... Thats weird... This might mean that I have the UK version.. There are no kids in my copy of Fallout, at least I don't think so. Poop! oh well...

Posted: Mon Jan 20, 2003 2:17 am
by axelgreese
It's not so much the UK version but the European version or something like that if I remember correctly ....