Feargus speaks the bad talk again
- Saint_Proverbius
- Righteous Subjugator
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Feargus speaks the bad talk again
<strong>[ -> Interview]</strong>
<a href="http://www.homelanfed.com/">HomeLAN Fed</a> has done up a nifty little <a href="http://www.homelanfed.com/index.php?id=12135">Q&A</a> with <b>El Presidente Feargus Urquhart</b>:
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<br><blockquote>HomeLAN - You recently announced that you want to get Fallout 3 under development at some point. Have you thought at all about what the general gameplay design will be like for the sequel?
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<br>Feargus Urquhart - That's a tough question to answer without having a horde of screaming people at my door asking for my head. :) However, I can say what I've been saying for a while, which is that Fallout 3 will still feel and play a lot like the previous Fallouts. It will need to be a more modern game though in relation to how the game plays and the graphics engine involved. What I mean by that is that we will be using a 3D engine and there will most likely be a real-time combat mode. I know there are people out there that feel this ruins Fallout, but I think they will be surprised as to how well it works once they play it.</blockquote>
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<br>Uhhh.. The most important feature is missing here.. The <i>kewl minigun particul effex0rz</i>!
<a href="http://www.homelanfed.com/">HomeLAN Fed</a> has done up a nifty little <a href="http://www.homelanfed.com/index.php?id=12135">Q&A</a> with <b>El Presidente Feargus Urquhart</b>:
<br>
<br><blockquote>HomeLAN - You recently announced that you want to get Fallout 3 under development at some point. Have you thought at all about what the general gameplay design will be like for the sequel?
<br>
<br>Feargus Urquhart - That's a tough question to answer without having a horde of screaming people at my door asking for my head. :) However, I can say what I've been saying for a while, which is that Fallout 3 will still feel and play a lot like the previous Fallouts. It will need to be a more modern game though in relation to how the game plays and the graphics engine involved. What I mean by that is that we will be using a 3D engine and there will most likely be a real-time combat mode. I know there are people out there that feel this ruins Fallout, but I think they will be surprised as to how well it works once they play it.</blockquote>
<br>
<br>Uhhh.. The most important feature is missing here.. The <i>kewl minigun particul effex0rz</i>!
- requiem_for_a_starfury
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- Mad Max RW
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They really should just declare Fallout dead and start a new 3d post apoc RPG. That way they'd have freedom to do whatever the hell they wanted, wouldn't cheapen an entirely different series, and it wouldn't be fantasy. Never gonna happen, though. Sequels sell and idiots keep eating them up.
Bullshit. They keep making "different" D&D fantasy games that aren't sequels. Feargus and the rest of Black Isle are too far gone.
Bullshit. They keep making "different" D&D fantasy games that aren't sequels. Feargus and the rest of Black Isle are too far gone.
- Insane-Lark
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Fires up a ripper & wonders what a RT beheading might look like. Well, doubt it will be made at all but I can't say that I'd even bother to run out & buy it if it was. Pause & play Fallout (to issue orders of course) or CTB Fallout are both ideas that make this lady wince.
"I think you could beat IPLAY up for lunch money and still come up short." -Interrupt
- requiem_for_a_starfury
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Am I the only one who finds this just as if not more frightening?HomeLAN - Do you see Black Isle ever developing a massively multiplayer RPG?
Feargus Urquhart - I'd like to and we have been talking about it more recently, but I don't think it is something we are going to seriously think about for at least another couple of years.
If you can bear to hear the truth you've spoken
Twisted by knaves to make a trap for fools,
Twisted by knaves to make a trap for fools,
- Briosafreak
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You noticed that too, i see. Actually the rest of Fergus interview was the same old crap I`ve grown used to, but that part was a surprise, since there was a consensus in BIS that the market was saturated, they even had a company doing market research and basically they had given up on the idea. Now they are talking about it again, that´s scary...requiem_for_a_starfury wrote:Am I the only one who finds this just as if not more frightening?HomeLAN - Do you see Black Isle ever developing a massively multiplayer RPG?
Feargus Urquhart - I'd like to and we have been talking about it more recently, but I don't think it is something we are going to seriously think about for at least another couple of years.
Jebus people, i dont get what the problem is... do you all really want to have a new fallout game that looks and plays just like the old ones? If you want that mod fallout 2. Theyve gotta innovate, theres nothing wrong with 3d graphics at all, 3d doesnt mean fps. Your major problem seems to be with the real time gameplay, but think about that... Interplay and BIS NEED to sell games real bad, and that means they have to sell it to more than just hardcore fans. That means, give them the option to play it in real time. And note, he definately did say option, which means you could fall back on the tried and true turned base mode. Fallout is my favorite game ever, and its franchise is already "ruined" by FOT, so nothing else they could do will screw it up further, imo. If they get the right people on it, it will be good, just like the old ones.
Now youv'e done it. My advice to you would be to DAC :-)Jebus people, i dont get what the problem is...
No, what that means is that *if* FO3 ever goes into development they will worm their way out of providing a TB mode.And note, he definately did say option, which means you could fall back on the tried and true turned base mode.
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"Ancient Greece was ahead of its time, and before our time. They had no TV, but they had lots of philosophers.
I, personally, would not want to sit all evening watching a philosopher."
I, personally, would not want to sit all evening watching a philosopher."
- Mad Max RW
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If they made Fallout 3 the way the hardcore fans wanted then everybody would hate it for being exactly like the previous games. Keep the 2d isometric camera, turn based combat, and have it take place on the west coast. What do you have? A waste of money. We already did that in 2 very large games. People will be asking "Where's the innovation? Did Black Isle run out of ideas?" and so on. My suggestion to them is drop the Fallout name, keep the setting, and give people the choice to go into battle or talk their way to the end. Everybody wins.
I think that these days it would be innovative just to concentrate more on gameplay, plot and details rather than flashy stuff and hype.People will be asking "Where's the innovation? Did Black Isle run out of ideas?"
Back in the days when platforms didn't change much over time you could see an improvement in games over time from programers learning how to use the rescorces better.
Now all they do is make games to roughly match up to the latest mid to high end machines. And consequently gameplay seems to suffer: Instead of making games that are more clever, they are mearly bigger (i.e. not just in terms of number of bytes, but bigger graphics capability etc...).
For some games (e.g. simple MP FPS's) this works OK, as the gameplay element is created by the media environment of the game and the players. But in most cases its not good...
"Ancient Greece was ahead of its time, and before our time. They had no TV, but they had lots of philosophers.
I, personally, would not want to sit all evening watching a philosopher."
I, personally, would not want to sit all evening watching a philosopher."