Creating sprites with Spray
Posted: Sat Mar 01, 2003 11:02 pm
hello all. I am still trying to make some guns with spray. I have photoshop 7 evaluation now. I was able to follow the directions in JJ's file and sprays readme, but now I am doing something wrong.
When I go to load my .raw image into spray I get an 'access violation' error. I read on the old board that this happens if you try to load a blank sprite but I don't think thats what I am doing. PS is closed before I open spray, so the file is not in use anywhere.
I created an alpha channel, shrunk it below 130x42 or something,saved as inteleaved 8bpp and all that stuff. Didnt have any problems with the instructions once I got PS7.
Am I doing something wrong in spray? Which file do I import first, the .raw or the pallette?. Should I be doing 'Import by name'?
By the way even if I open a sprite with spray and export to a .raw I get the same problem when trying to reopen that same .raw.
One thing when you save the .raw PS asks you a question about 'first bit' or something not sure but the default value is 0 and I have been leaving it there. Its the same screen where you choose interleaved or not.
Any help is appreciated. I really wanted to make a short campaign but am becoming rather discouraged that the game is really to hardcoded to mod the way I'd like
When I go to load my .raw image into spray I get an 'access violation' error. I read on the old board that this happens if you try to load a blank sprite but I don't think thats what I am doing. PS is closed before I open spray, so the file is not in use anywhere.
I created an alpha channel, shrunk it below 130x42 or something,saved as inteleaved 8bpp and all that stuff. Didnt have any problems with the instructions once I got PS7.
Am I doing something wrong in spray? Which file do I import first, the .raw or the pallette?. Should I be doing 'Import by name'?
By the way even if I open a sprite with spray and export to a .raw I get the same problem when trying to reopen that same .raw.
One thing when you save the .raw PS asks you a question about 'first bit' or something not sure but the default value is 0 and I have been leaving it there. Its the same screen where you choose interleaved or not.
Any help is appreciated. I really wanted to make a short campaign but am becoming rather discouraged that the game is really to hardcoded to mod the way I'd like