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<html><body><P>Bo Andersson, CEO of GRIN, answered some questions for the folks at <A HREF=http://www.gamezone.com/news/03_19_03_09_14AM.htm target=_blank>GameZone</A> about their post-apoc car combat game. They talk about the singleplayer, multiplayer, environments, and the possibility of <A HREF=http://www.bandits-game.com/ target=_blank>Bandits</A> reaching the PS2 or Xbox. Here's a bit from the <A HREF=http://www.gamezone.com/news/03_19_03_09_14AM.htm target=_blank>Q&A</A>:</P><blockquote><em><B>Question: Tell us about the various missions in the game. Aside from robbing trains, what sort of things will the player be required to do in order to complete each mission?</B>
Bo Andersson: There is a wide array of different goals that have to be achieved to complete the different levels in Bandits. Mainly, however, the objectives are all about the things that are most fun in the game blowing s**t up! Other distinguished kinds of missions involve theft, getaway, car racing, escorting cargo, and ambushing enemy leaders - but that's not all.
The levels are often made up by a set of objectives that have to be completed in order to succeed through the game, and all missions are tied together by the plot.</em></blockquote><P>Spotted at <A HREF=http://www.ve3d.com target=_blank>Voodoo Extreme</A>.</P></body></html>
GameZone Bandits Q&A
- Mad Max RW
- Paparazzi
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- avenger69ie
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If they fix up the multiplayer and it's under $40 I'll buy it. Bandits is a fun arcade style game. Combat is a lot like the Interstate '76/'82 or the Midtown Madness games but setup better. But right now online play is a mess. A powerful computer running at 800x600x16 res will somehow outping everybody and fuck up a server.
- avenger69ie
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- Mad Max RW
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