The Fallout 2 Editor has been officially released

Discuss the game that started it all, and its sequel. Technical questions and issues go into the Fallout Technical Support forum, not here.
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Carib
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The Fallout 2 Editor has been officially released

Post by Carib »

Whoa! I never thought they would have the sand to do it? Now, I can make new levels.... hahahah

Anyhow, I think you guys know. If you don't... follow this link www.blackisle.com/fallout
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Red
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Post by Red »

Ummm.. K... You want to make sure NO ONE missed it? It being on the news page and the modding forum for a full day now, I don't think people misss that kind of stuff :)
...
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Post by Warlord »

I would have missed it. Thanks Rama.
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Red
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Post by Red »

Aha, ok then... I stand corrected... or something since it wasn't a mistake.
...
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Stainless
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Post by Stainless »

Red wrote:Aha, ok then... I stand corrected... or something since it wasn't a mistake.
proved wrong.
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atoga
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Post by atoga »

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--yay!
Kashluk

Post by Kashluk »

I really really really really hope that the word "goodies" has something to do with Episode III.... :P
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Carib
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Post by Carib »

Man, I can't wait to make my own kick ass NPCs and story arcs... Gonna breath life into Fallout Idaho, Arizona and even some of the PNP concepts I took an eye at.

*falls over and dies of a heart attack*
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Tank
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Post by Tank »

It's quite fun and relatively easy to make new levels in there... However, thre whole script-thing is beyond me so far.
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Kashluk

Post by Kashluk »

Like in every game editor :-\ My glorious plans with them (including OFP, Morrowind, Arcanum etc.) usually ended when I was supposed to learn a new script language...
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