How much do we need to distribute?
Posted: Sat May 17, 2003 3:51 am
How much do we really need to include when we distribute a mission? I've just had to do a clean install of FOT after getting my computer back from the repair guy and I discovered that standalone maps will work even if you've deleted some of the entities. So to test things out I installed the Quartz mission file but none of the entities, and it almost works just fine.
The actors appear to be all there, but any items added to their inventories in the entity editor are missing, (though the hand and armour slots are okay) display names, image colouring and tag names still work even though there's no entity in existence.
Presumably we'd only need to include the mission file, speech file, new sprites/tiles and only the actors/containers that have large inventories that have been added via the entity editor (merchants).
Has anyone done any experimenting with this?
The actors appear to be all there, but any items added to their inventories in the entity editor are missing, (though the hand and armour slots are okay) display names, image colouring and tag names still work even though there's no entity in existence.
Presumably we'd only need to include the mission file, speech file, new sprites/tiles and only the actors/containers that have large inventories that have been added via the entity editor (merchants).
Has anyone done any experimenting with this?