Using update and the path set up.
Posted: Tue Jun 03, 2003 2:31 am
As you all might know using the path set up and custom directory will save any new item or change to item under the custom directory if you've got the appropriate sub directories set up. What you should be aware of is that if you then update your entity using the update command in the entity editor it will copy all the other entities in the original folder across as well as updating the entity you've been working on in your map.
For example I'd been working on creating the RPG weapons catalogue and had added some to my latest endevour. I noticed that I hadn't linked the sprite up properly for the assault rifle and corrected it in the entity editor. Then as I had given an assault rifle to several actors in the map I used the update command rather than having to edit each entity's equipped items. What I didn't notice at the time was it copied all the rifles across into my custom directory. Ah well even without them the file would of still been over 3 meg. I will have to look out for that in future.
For example I'd been working on creating the RPG weapons catalogue and had added some to my latest endevour. I noticed that I hadn't linked the sprite up properly for the assault rifle and corrected it in the entity editor. Then as I had given an assault rifle to several actors in the map I used the update command rather than having to edit each entity's equipped items. What I didn't notice at the time was it copied all the rifles across into my custom directory. Ah well even without them the file would of still been over 3 meg. I will have to look out for that in future.