Endless Timer and walking through walls in Military Base
Posted: Sun Jun 08, 2003 4:03 am
Anybody have problems with the timer getting frozen, or walking under walls/scenery while fighting the Mutants in the Military Base Level2?
I've always had a few problems with this location, those damn Mutants in the main room move so slow and then get in a jam trying to get in to the corridor, but I've just spent an hour and a half clearing this level (so I can get the PA) and it's been absolutely dreadful. I was using the P90 to use up some of the 10mmJHP I've accumulated, but I had to switch to the plasma pistol and then rifle because burst fire seemed to guarantee the game would crash. I've had to reboot at least eight times and took to saving whenever it was my turn before I took any action. Then when I got into the little room with the 3 Mutants below the lift I started to walk under the walls and other scenery and now that I've cleared the level and gotten the PA I can't get the elevator to activate (I think I'm walking under it rather than into it).
It's blooming frustrating to say the least. Luckily I had the sense to keep a save game from before I attacked anyone but I really don't fancy playing that level again.
I'm running the B-Team mod and Patch000.dat through Fame2 under Windows 98 SE and had no problems, in the Den or New Reno, with waiting for large crowds to take their turn. Anyone ever had any similar problems (in a normal game)? Fame doesn't report any conflicts between the 2 patches when I start up and the rest of the game plays beautifully except for this one location.
I've always had a few problems with this location, those damn Mutants in the main room move so slow and then get in a jam trying to get in to the corridor, but I've just spent an hour and a half clearing this level (so I can get the PA) and it's been absolutely dreadful. I was using the P90 to use up some of the 10mmJHP I've accumulated, but I had to switch to the plasma pistol and then rifle because burst fire seemed to guarantee the game would crash. I've had to reboot at least eight times and took to saving whenever it was my turn before I took any action. Then when I got into the little room with the 3 Mutants below the lift I started to walk under the walls and other scenery and now that I've cleared the level and gotten the PA I can't get the elevator to activate (I think I'm walking under it rather than into it).
It's blooming frustrating to say the least. Luckily I had the sense to keep a save game from before I attacked anyone but I really don't fancy playing that level again.
I'm running the B-Team mod and Patch000.dat through Fame2 under Windows 98 SE and had no problems, in the Den or New Reno, with waiting for large crowds to take their turn. Anyone ever had any similar problems (in a normal game)? Fame doesn't report any conflicts between the 2 patches when I start up and the rest of the game plays beautifully except for this one location.