slow reacting scripts..??
Posted: Tue Jun 10, 2003 11:25 pm
i've started to figure this scripting thing out, and have made a script for repairing a generator and gettin the lights back on, as well as the map script for the test map..
everything works, it just works slowly sometimes..
what i mean is, i enter the map from another map ( just to make sure it's set up... ) and it is indeed dark..
then o go and repair the generator ( with the help of the hint book to boost my stats for testing.. ) it say's i've repaired it, but the lights sometimes come on right away, other times they can take up to 20 seconds to come on..
( by "lights come on" i mean changing the light level.. )
i know there is a time jump command in there somewhere ( like when reading books, fades to black, then fades back in, advancing the game timer.. ).. would that help.
i think it's something to do with the map_update proceedure.. it only runs every 30 seconds or so..
is there a way to set up a loop in a script that checks a variable once every second??
everything works, it just works slowly sometimes..
what i mean is, i enter the map from another map ( just to make sure it's set up... ) and it is indeed dark..
then o go and repair the generator ( with the help of the hint book to boost my stats for testing.. ) it say's i've repaired it, but the lights sometimes come on right away, other times they can take up to 20 seconds to come on..
( by "lights come on" i mean changing the light level.. )
i know there is a time jump command in there somewhere ( like when reading books, fades to black, then fades back in, advancing the game timer.. ).. would that help.
i think it's something to do with the map_update proceedure.. it only runs every 30 seconds or so..
is there a way to set up a loop in a script that checks a variable once every second??