Character sprite question........
Posted: Sun Jun 15, 2003 12:37 pm
One could concivably create "new" character tiles in photoshop. It would, however, be a massive process.
In theory it's possible to simply resize each frame of a sprite (probabbly up to 15% larger without serious impact on image quality) to make a smaller or larger animal. This means that it's possible (in theory, at least) to make rats the right size (they look about right at 25% of their full size) and also make such things as, for example, baby radscropions.
Now comes the question... since that would require one to manually resize a TON of frames, is it possible to automate the process?
I think this one is more directed to Red than anyone else. Would it be possible to write a program that could batch-resize every frame in a sprite? It might be a pain in the ass, but it seems like it'd be a good lead in to making your viewer... but tell me if there's another way to automate it.
In theory it's possible to simply resize each frame of a sprite (probabbly up to 15% larger without serious impact on image quality) to make a smaller or larger animal. This means that it's possible (in theory, at least) to make rats the right size (they look about right at 25% of their full size) and also make such things as, for example, baby radscropions.
Now comes the question... since that would require one to manually resize a TON of frames, is it possible to automate the process?
I think this one is more directed to Red than anyone else. Would it be possible to write a program that could batch-resize every frame in a sprite? It might be a pain in the ass, but it seems like it'd be a good lead in to making your viewer... but tell me if there's another way to automate it.