Extracted sounds are all chipmunky...
Posted: Mon Jul 28, 2003 11:04 am
I've searched the forums here, and somehow can't seem to find a solution to my problem, which is:
When I extract an ACM file from the master.dat file (Fallout 1), and then convert it to WAV and play it, it sounds really high-pitched. Voices, for example, are all chipmunky. I'm not sure if they're actually FASTER than normal, but it's either that or the pitch is just higher.
In any case, how do I fix this? Many others have been able to extract sounds and end up with copies that sound just like the in-game ones, so obviously there must be a known solution that I can't seem to find.
When I extract an ACM file from the master.dat file (Fallout 1), and then convert it to WAV and play it, it sounds really high-pitched. Voices, for example, are all chipmunky. I'm not sure if they're actually FASTER than normal, but it's either that or the pitch is just higher.
In any case, how do I fix this? Many others have been able to extract sounds and end up with copies that sound just like the in-game ones, so obviously there must be a known solution that I can't seem to find.