More Fallout Enforcer spin jobs!
- Saint_Proverbius
- Righteous Subjugator
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More Fallout Enforcer spin jobs!
<strong>[ -> Interview]</strong>
<A href="http://www.teamxbox.com/">Team XBox</a> have up <A href="http://www.teamxbox.com/article.php?id=673&t=i">another interview</a> about <b>Fallout Enforcer</b>, with lead designer, <b>Chris Pasetto</b>. Here's a taste of the fun:
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<br><blockquote><b>How did the idea behind bringing Fallout to the consoles come about? Do you see bringing the game to console more restrictive than for a PC, and if so how and why?
<br>
<br>
<br>Chris P:</b> A lot of us here at Interplay are big Fallout fans, so when we were looking to do more console titles, we pitched the idea that would lead to F:BoS. The initial concept was introduced in September of 2001. In January of 2002, a small prototype team was assembled to put together a demo of basic game play - real time combat (melee and ranged) from an isometric view in a Fallout setting. Interplay management loved the prototype and saw it as the start of a great game, as well as an excellent way to expand the Fallout universe.</blockquote>
<br>
<br>More like:
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<br><blockquote><b>Chris P:</b> A lot of us here at Interplay are claiming to be huge fans of Fallout so we have some credibility on this subject. We're also very, very broke, so we wanted to crank out a bunch of cheap, flimsy developed console games because we're now owned by Titus, known throughout the world as the makers of really awful, hastily made console crap which only has one selling point - a recognized license. So, we pitched an idea for a crappy console game we could make quick and dirty, and Herve Caen said to slap the name <i>Fallout</i> on it back in 2001. In January 2002, only three months later, we had a prototype of the game. Quick and dirty, like I said. It was real time combat because that's easy to make, and the load screen had the word <i>Fallout</i> cut and pasted on to it over the original <i>Future Shock</i> logo. Herve Caen loved the idea and saw it as a way to make a quick buck so he wouldn't have to sell off more divisions of Interplay to stay in the Cheese of the Month Club.</blockquote>
<br>
<br>Isn't the truth more refreshing?
<br>
<br>Be sure to check out <a href="http://www.teamxbox.com/article.php?id=673&p=2&t=i">the third page</a> which reads like:
<br>
<br><blockquote><b>Will you support this really cool feature of the XBox?
<br>
<br>Chris P:</b> No, that might cost too much money.</blockquote>
<br>
<br>Viva la quality!
<br>
<br><b>PS:</b> <i>Enjoy the comment section on that interview! I know I did.</i>
<A href="http://www.teamxbox.com/">Team XBox</a> have up <A href="http://www.teamxbox.com/article.php?id=673&t=i">another interview</a> about <b>Fallout Enforcer</b>, with lead designer, <b>Chris Pasetto</b>. Here's a taste of the fun:
<br>
<br><blockquote><b>How did the idea behind bringing Fallout to the consoles come about? Do you see bringing the game to console more restrictive than for a PC, and if so how and why?
<br>
<br>
<br>Chris P:</b> A lot of us here at Interplay are big Fallout fans, so when we were looking to do more console titles, we pitched the idea that would lead to F:BoS. The initial concept was introduced in September of 2001. In January of 2002, a small prototype team was assembled to put together a demo of basic game play - real time combat (melee and ranged) from an isometric view in a Fallout setting. Interplay management loved the prototype and saw it as the start of a great game, as well as an excellent way to expand the Fallout universe.</blockquote>
<br>
<br>More like:
<br>
<br><blockquote><b>Chris P:</b> A lot of us here at Interplay are claiming to be huge fans of Fallout so we have some credibility on this subject. We're also very, very broke, so we wanted to crank out a bunch of cheap, flimsy developed console games because we're now owned by Titus, known throughout the world as the makers of really awful, hastily made console crap which only has one selling point - a recognized license. So, we pitched an idea for a crappy console game we could make quick and dirty, and Herve Caen said to slap the name <i>Fallout</i> on it back in 2001. In January 2002, only three months later, we had a prototype of the game. Quick and dirty, like I said. It was real time combat because that's easy to make, and the load screen had the word <i>Fallout</i> cut and pasted on to it over the original <i>Future Shock</i> logo. Herve Caen loved the idea and saw it as a way to make a quick buck so he wouldn't have to sell off more divisions of Interplay to stay in the Cheese of the Month Club.</blockquote>
<br>
<br>Isn't the truth more refreshing?
<br>
<br>Be sure to check out <a href="http://www.teamxbox.com/article.php?id=673&p=2&t=i">the third page</a> which reads like:
<br>
<br><blockquote><b>Will you support this really cool feature of the XBox?
<br>
<br>Chris P:</b> No, that might cost too much money.</blockquote>
<br>
<br>Viva la quality!
<br>
<br><b>PS:</b> <i>Enjoy the comment section on that interview! I know I did.</i>
Re: More Fallout Enforcer spin jobs!
This game looks really sweet! It reminds me of a shitty old PS1 game I used to play.Saint_Proverbius wrote:<b>PS:</b> <i>Enjoy the comment section on that interview! I know I did.</i>
Re: More Fallout Enforcer spin jobs!
This one is always funny.TeamXbox wrote: But things get complicated. The Brotherhood officer doesn't show up, and the player has to interact with people in the town
Wow, complicated strategies!!TeamXbox wrote: intense combat strategies including melee, ranged weapons and explosives
Like two paragraphs up he said the army has been destroyed...TeamXbox wrote: , and a powerful faction of the super mutant army.
Ohh, innovation, we had all that in FO2TeamXbox wrote: You can trade with the town merchant, get a drink from the bartender, sleep with the prostitute, piss off the mayor, lie to the doctor, collect junk for the engineer (which he'll assemble into a weapon), and so on.
I didn't bother reading page 2 and 3....
And god those comments are awfull :
BillyDKid | Bikini Bottom
Oct. 20th, 2003 10:31 pm
Everything about this game is appealing to me. True to previous Fallouts, BG: DA engine, rpg elements, tons of weapons, co-op... It's gonna be good.
Look at his location, bikini bottom, sad....
And Loaded and Reloaded WERE good, but they were released like 6-7 years ago when the PSX came out.
You forgot the funny part! Found this alllll the way in the back of the interview on the third page, so maybe that's why you guys missed it. You probably got disgusted by everything before that so you just quit. I just skipped to the end and happened to see this.
Oh yea, I'm sure any spouses out there who's husband is playing this "game" is going to be filing for divorce quicker than you can say "Sellout!"
Friend playing with you? Only if you guys like circle-jerking.
Sibling? So they support incest now?
The girl next door? Hah! Now you're just making it obvious that you're delusional. The last time I asked the girl next door to play a soft porn video game with me I got a restraining order.
So basically we have to be drunk and sleep-deprived in order to enjoy this game? Well, that was a given before, so thanks for clairifying this point for us. Just letting us know in case anybody didn't figure it out the first time? How nice of you...
Of course we're going to enjoy playing this by ourselves you fools! How else are we going to masturbate to the Fellatio: Sexy Sisterhood of Heels? Duuuuh. I can't get my wanking going unless I have at least an hour of privacy to enjoy every thong-covered sweet ass that there is in the game.Finally is there anything else you wish to say about Falloutâ„¢: Brotherhood of Steel?
Chris P: Only that I hope all your readers enjoy the post-apocalyptic experience that is Fallout: Brotherhood of Steel. I know they will enjoy playing it alone or with a spouse, friend, sibling or the girl next door! To quote Brady Fiechter in the October PLAY magazine preview, "File under late-night fun, adult beverages and a friend in tow".
Oh yea, I'm sure any spouses out there who's husband is playing this "game" is going to be filing for divorce quicker than you can say "Sellout!"
Friend playing with you? Only if you guys like circle-jerking.
Sibling? So they support incest now?
The girl next door? Hah! Now you're just making it obvious that you're delusional. The last time I asked the girl next door to play a soft porn video game with me I got a restraining order.
So basically we have to be drunk and sleep-deprived in order to enjoy this game? Well, that was a given before, so thanks for clairifying this point for us. Just letting us know in case anybody didn't figure it out the first time? How nice of you...
ExtremeRyno wrote:I don't really represent the views that I've written here in this thread... I just like to type.
There's that comment from the BG:DA fan. He sees BG:DA in FO clothes,
or FO drag if you allow my spin of the design intent. Got to sex up the action, 'cause blood and gore is not enough to entertain our modern age, blessed be 'this perfect day'...amen.
THE BG:DA FAN. Maybe that's the REAL market focus.
I like the signs of polished delivery, and crafting the content,....
""continuity"" and ""power fist"', rudimentry story out line, and anticipating the reuse of levels by differing the quest. Buzz words to satisfy the whole family.
Chris P.'s content appears better prepared to infom or indocrinate, depending on one's spin, then the more, ...seemingly, informal Gamespy piece.
THE BG:DA FAN. Maybe that's the REAL market focus.
The Eternally Outrageous Ozrat......
I almost forgot the MODERN AGE image of the holy home hearth, the X-BOX! The TV as the shrine of our ancestors. Solid Family Values for one and all!
Maybe C.C. DID write the content of this ad piece. The parting, blatent, pandering may be his signature.......wonder what sort of content lurks in the THROBBING heart of the cut scenes!
Never considered the aphrodisiac qualities of FO:BOS, anticipate a spike in the birthrate 9 months after it's UNleashed. Tremble in Terror. the impact to the gene pool! All the kid's named Fobos!
4too
or FO drag if you allow my spin of the design intent. Got to sex up the action, 'cause blood and gore is not enough to entertain our modern age, blessed be 'this perfect day'...amen.
THE BG:DA FAN. Maybe that's the REAL market focus.
I like the signs of polished delivery, and crafting the content,....
""continuity"" and ""power fist"', rudimentry story out line, and anticipating the reuse of levels by differing the quest. Buzz words to satisfy the whole family.
Chris P.'s content appears better prepared to infom or indocrinate, depending on one's spin, then the more, ...seemingly, informal Gamespy piece.
THE BG:DA FAN. Maybe that's the REAL market focus.
The Eternally Outrageous Ozrat......
Brilliant!...Sisterhood of Heels....
I almost forgot the MODERN AGE image of the holy home hearth, the X-BOX! The TV as the shrine of our ancestors. Solid Family Values for one and all!
Maybe C.C. DID write the content of this ad piece. The parting, blatent, pandering may be his signature.......wonder what sort of content lurks in the THROBBING heart of the cut scenes!
Never considered the aphrodisiac qualities of FO:BOS, anticipate a spike in the birthrate 9 months after it's UNleashed. Tremble in Terror. the impact to the gene pool! All the kid's named Fobos!
4too
- goblinpiledriver
- SDF!
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Wait I Forgot
I forgot this FO:BOS is ""Better than sex""... that was the "workin' girl'
character, right? So the pro' kno's.
Anticipate a DROP in the birth rate and a default IMPROVEMENT of the gene pool if FO:BOS succeeds with this side show barker's come on.
Be careful what you wish for. A "'Twilght Zone"" last reel morality where one can only ejaculate while playing FO:BOS!
4too
I forgot this FO:BOS is ""Better than sex""... that was the "workin' girl'
character, right? So the pro' kno's.
Anticipate a DROP in the birth rate and a default IMPROVEMENT of the gene pool if FO:BOS succeeds with this side show barker's come on.
Be careful what you wish for. A "'Twilght Zone"" last reel morality where one can only ejaculate while playing FO:BOS!
4too
- Slave_Master
- Strider Elite
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Actually, Chucky is the NAZI's SUCCESSOR. This game serves the crazy project of killing all the dumb teenage males to make the population better and wiser!!
They are gonna stay in their basement playing this freaky game and they are ALL GONNA DIE cause they wont eat nor sleep.
DEATH is coming young FOOLS!!
Hopefully this game's designers will play too and die.
Fuck I want FO3.
They are gonna stay in their basement playing this freaky game and they are ALL GONNA DIE cause they wont eat nor sleep.
DEATH is coming young FOOLS!!
Hopefully this game's designers will play too and die.
Fuck I want FO3.
Thats would work, the part about all the idiots dieing when they play to much and not eat or reporduce, only problem is, with a dumb ass death screens like "game over" it will not keep there little brains hooked, and to top it off, this whole game should take about 45 mins to beat I bet. Dosn't look like there will be an inteligence requirement for this one.
Unbelievable
Long time visitor of this great site, though this is the first time I'm posting.
I'm literally shocked by the crap that's coming out of the developer's mouths concerning Fallout Gone Wild: Broads On Skanks. Not only is it a complete travesty to the Fallout universe and storyline, points which many of you all have pointed out in other posts; but the fact that they're advertising the Fallout universe as completely sexually-based just annoys the hell out of me.
Slim girls with D cup breasts wearing the tightest, revealing outfits?! I guess the only clothes that survived the nuclear catastrophe are Victoria's Secret. You'd figure any woman in that situation would do everything possible to cover-up so she wouldn't be attacked by every guy left in the world.
One of my friend's pre-ordered this piece of crap yesterday, thinking it's similiar to the first two games that I spoke to him about on previous occassions. Luckily I got him to cancel the order for that piece of shit just in the nick of time. The sad thing is this game and the bullcrap the developers are saying is making people think this is what the first two Fallout games were all about: Prostitutes, Big Guns, and Drugs. IF they ever make a new fallout game (I read that they're making Fallout 3 on here, but who knows; they may cancel it yet again after this piece of shit), I'm worried that it's going to include the over-the-top features of Fallout:BOS to accomodate those users.
I'm literally shocked by the crap that's coming out of the developer's mouths concerning Fallout Gone Wild: Broads On Skanks. Not only is it a complete travesty to the Fallout universe and storyline, points which many of you all have pointed out in other posts; but the fact that they're advertising the Fallout universe as completely sexually-based just annoys the hell out of me.
Slim girls with D cup breasts wearing the tightest, revealing outfits?! I guess the only clothes that survived the nuclear catastrophe are Victoria's Secret. You'd figure any woman in that situation would do everything possible to cover-up so she wouldn't be attacked by every guy left in the world.
One of my friend's pre-ordered this piece of crap yesterday, thinking it's similiar to the first two games that I spoke to him about on previous occassions. Luckily I got him to cancel the order for that piece of shit just in the nick of time. The sad thing is this game and the bullcrap the developers are saying is making people think this is what the first two Fallout games were all about: Prostitutes, Big Guns, and Drugs. IF they ever make a new fallout game (I read that they're making Fallout 3 on here, but who knows; they may cancel it yet again after this piece of shit), I'm worried that it's going to include the over-the-top features of Fallout:BOS to accomodate those users.
Fear not Menno, from all I have read on both DAC and NMA, there may be plenty of disagreements about the content and structure of 'Van Buren', but at least the developers (JE Sawyer, et al) are speaking to and holding conversations with the Fallout Community. There is yet hope that Mr. Sawyer and his band of merry (?) developers will produce a quality title worthy of what the Interplay name used to represent to cRPGers.
Oh, and good save by the way. Every pre-order of FO:POS that gets cancelled is a step in the right direction morally, regardless of what JE says about cashflow. The possibility of a good title in hand does not justify the purchase of shovelware.
-Reklar
(a Fallout/RPG fan)
Oh, and good save by the way. Every pre-order of FO:POS that gets cancelled is a step in the right direction morally, regardless of what JE says about cashflow. The possibility of a good title in hand does not justify the purchase of shovelware.
-Reklar
(a Fallout/RPG fan)
"Life is unfair. If life were fair it would mean we deserved everything we got."
Well that's good to hear at least. I'm not expecting a game better than Fallout 1 or even Fallout 2 for that matter, but at least a game that remains somewhat faithful to the Fallout universe compared to Fallout:BOS.
RPG's are my geek quality. If my girlfriend ever found out I played them she'd probably dump my ass. It's games like Fallout:BOS that give us gamers, and games in general, a bad rep. The over-the-top sexuality, over-the-top violence, etc. No matter what you do for a living, or how good looking you are, if you're a gamer society deems you as a geek. The stigma is games are all about violence and girls in tight clothes and thats why horny gamers buy them. It's games like Fallout:BOS that keep that false stigma going and sets the world of gaming back for years.
I can't wait to see the faces of those horny teens that buy this game because of the sex and prostitution when they find out that the "sex scenes" are basically the screen turning black and you being out of a few bottlecaps when the screen re-appears again. You get more stimulation putting the Xbox controller on your crotch and letting it vibrate.
RPG's are my geek quality. If my girlfriend ever found out I played them she'd probably dump my ass. It's games like Fallout:BOS that give us gamers, and games in general, a bad rep. The over-the-top sexuality, over-the-top violence, etc. No matter what you do for a living, or how good looking you are, if you're a gamer society deems you as a geek. The stigma is games are all about violence and girls in tight clothes and thats why horny gamers buy them. It's games like Fallout:BOS that keep that false stigma going and sets the world of gaming back for years.
I can't wait to see the faces of those horny teens that buy this game because of the sex and prostitution when they find out that the "sex scenes" are basically the screen turning black and you being out of a few bottlecaps when the screen re-appears again. You get more stimulation putting the Xbox controller on your crotch and letting it vibrate.
The text quoted on NMA (and requoted on DAC) suggests that 'Project Van Buren' will offer quite a few cosmetic and backend changes, aside from graphics, from the original Fallout cRPGs, but overall content will hopefully (little to nothing has been revealed or confirmed about plot and setting) remain faithful to the Fallout Universe, even if it is not in the familiar setting of California. From what I have read to date, I have fewer doubts that the game is in competant hands for a quality sequel, if perhaps not the preferred or most canon-faithful hands.Menno wrote:Well that's good to hear at least. I'm not expecting a game better than Fallout 1 or even Fallout 2 for that matter, but at least a game that remains somewhat faithful to the Fallout universe compared to Fallout:BOS.
You raise an interesting, if not new, point, Menno. Gamers are typecast as irrational, rebellious, and otherwise socially retarded individuals regardless of their employment, education, communication skills, or personality. It doesn't matter if you are young, old (though the verbal abuse generally lessens in veracity past a certain age), handicapped, or a charismatic genius working on a cure for cancer, if you play computer (or console) games for fun you are somehow a social outcast. Everything you say or do is seen through the tinted goggles of the misunderstanding and short-sightedness of political correctness.RPG's are my geek quality. If my girlfriend ever found out I played them she'd probably dump my ass. It's games like Fallout:BOS that give us gamers, and games in general, a bad rep. The over-the-top sexuality, over-the-top violence, etc. No matter what you do for a living, or how good looking you are, if you're a gamer society deems you as a geek. The stigma is games are all about violence and girls in tight clothes and thats why horny gamers buy them. It's games like Fallout:BOS that keep that false stigma going and sets the world of gaming back for years.
I can't wait to see the faces of those horny teens that buy this game because of the sex and prostitution when they find out that the "sex scenes" are basically the screen turning black and you being out of a few bottlecaps when the screen re-appears again. You get more stimulation putting the Xbox controller on your crotch and letting it vibrate.
There is hope though. With organizations such as ESA (Entertainment Software Association, formerly IDSA; Interactive Digital Software Association - www.theesa.com) 'fighting the good fight' against accusatory minded politicians bent on filling their coffers by attacking game makers and their products, the public is not only being educated through logical and reasonable arguments in court, but also dispelling the myth that politicians have the right to insinuate themselves into our personal lives to such a degree that they can tell us what to think and do inside our own homes. It will most likely always be an uphill battle, but at least there is the reassurance that someone is in the gaming community's corner besides gamers alone.
-Reklar
(a Fallout/RPG fan)
"Life is unfair. If life were fair it would mean we deserved everything we got."
- Franz Schubert
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I don't think this is even an exaggeration. There is no social stigma for playing video games for fun. If you play obsessively and constantly, that's a different matter, but pretty much everyone (teenagers at the very least, but many adults too) plays video games. They're a part of our society.Reklar wrote:if you play computer (or console) games for fun you are somehow a social outcast. Everything you say or do is seen through the tinted goggles of the misunderstanding and short-sightedness of political correctness.
Wasteland
I spent last night looking at DAC's forums and finding the original Wasteland, and actually took the 2 minutes to download that, and I haven't even downloaded the Fallout:BOS trailer. Haha, I had more interest in a 15+ year old game than I did Fallout:BOS. If people are more intrested in a 15+ year old game instead of yours, that should be a hint to throw in the towel don't you think?