Kill Switch

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Kill Switch?

Bah! Just another lame Fallout wannabe.
1
7%
Might be worth a look.
9
60%
IT LOOKS TEH AWSOME OMG !!1!!!11
1
7%
Dude. That was the worst faux-l33t I've ever seen.
2
13%
What is this "offensive cover" crap they're talking about? Lenny Kravitz's "American Woman". Now THAT'S an offensive cover.
2
13%
 
Total votes: 15

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Kill Switch

Post by Guest »

Okay, so I was sitting through a mind-numbingly tedious Monday night of television when this commercial came on. Computer-animated, with this junked-up car sitting in the middle of this completely destroyed city, and this soldier dude takes cover behind the car and starts shooting at people behind it. It all seemed very Fallout-y, and at first I was afraid it was a commercial for FOBOS. But it wasn't.

Enter Kill Switch, a new game from Namco. I think it looks cool. Could end up sucking, though, and I wouldn't be suprised.
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Negadas
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Post by Negadas »

The screen shots look kind of cool but you never know. It could suck.
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The Gaijin
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Post by The Gaijin »

Looked good to me. I don't think it has anything in common with Fallout, though. (other than guns and broken vehicles)
HEY WHERE THE WHITE WOMEN AT???
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Jeff
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Post by Jeff »

lenny kravitz' cover didn't offend me at all

anyway, the game looks nice, reminded me of Syphon Filters for PlayStation... I don't know, there's not much to say. I pretty much agree with the Gaijin, the game didn't really resemble Fallout, I don't see how it would be a "lame Fallout wannabe"
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S4ur0n27
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Post by S4ur0n27 »

Console action shit with nasty graphics and lame hero.
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Post by Viktor »

Looks like the bastard child of BHD and Metal Gear Solid with the shitty Time Crisis duck/reload/pop up/shoot game play thrown in just to ensure full suckiness.

Will a 2nd rate port of this multi-platform shite ever grace my PC? Very bloody unlikely!
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Post by Megatron »

Dude. Chill. Everything after an apocalypse is Fallout related. That's why every single post-apoc mod for games are actually Fallout mods. Thanks for reading dudes. Kowabunga.
:chew:
Kashluk

Post by Kashluk »

A quick lookie tells me it's a "tactical" combat game, like some poor version of allmighty Jagged Alliance. No goodie.
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Post by Jeff »

Kashluk wrote:A quick lookie tells me it's a "tactical" combat game, like some poor version of allmighty Jagged Alliance. No goodie.
How in the fuck does that resemble Jagged Alliance in any way???
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Post by Spazmo »

This is just some garbage PS2 action game that's all ULTRA REALISTIK because you're a Navy SEAL or some shit. It's about as unFallouty and untactical as it gets.
How appropriate. You fight like a cow.

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Guest

Post by Guest »

I'm saying the atmosphere was very Fallout-y, with the destroyed city and all. I think the game takes place either after or during a big-ass war.

And Kravitz's cover was offensive in its pure suckage. Maybe it's just me.
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Post by S4ur0n27 »

Why are we all talking about this half-assed game? It looks like shit and it's not RPG or FO related.
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Post by Negadas »

Its hard to find any fallouty games anymore. Ill just continue to beat FO and FO2 over and over and i want to play Call of Duty, not post apoc but WWII so its all good.
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Post by Wolfman Walt »

Being that I've actually played the demo, its really nothing like Fallout. The reason why the cities and stuff seem destroyed is because it takes place in like Baghdad. It's not really that tactical etiher, so comparing it to Jagged Alliance is like comparing your mom to Halli Berry. The combat pretty much goes that you can hide behind objects and shoot without looking. Thats basically the selling point of the game. Or atleast thats what the demo made it seem like. I'll probably give it a whir sometime when I have enough cash, but $5 says I enjoy Freedom Fighters more.
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Post by S4ur0n27 »

Stop buying crap games, copy them or d/l them.
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Post by Wolfman Walt »

If you wanna break the law, thats fine by me, however I prefer to actually pay for services rendered. You know, thats how capitalism works....wait you wouldn't.
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Post by Guest »

Thats basically the selling point of the game. Or atleast thats what the demo made it seem like.
That's what I don't understand - taking cover is this really huge deal in the game. Other games have used obstacles as forms of cover for years - everything from Grand Theft Auto to Counter-Strike. It just seems a bit silly to me.
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Post by InvisibleMonkey »

I voted for the last option, I couldn't resist.
Irony is a cruel, sadistic bitch.
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Post by Wolfman Walt »

It's because now you can use cover to a more tactical advantage then Grand Theft Auto or Counterstrike. Think of it this way. In Counterstrike, you have to ((or atleast if you don't want to be killed easily)) circle corners ((whats known as "Circling the pie")) if you want to attack anyone. The thing about this game is now you can hide behind corners and blind shoot ((basically sticking your gun out and firing blindly)). Think like "The Getaway" except your character can actually aim with some ammount of accuracy. You can also quickly lean out and lean in, which is missing from alot of games. Since this is very rare to almost never done, they are making a big deal out of it. I'm sure there are other things in the game that stand out and such, however from what I can tell, it's a one trick pony. BUT being that I haven't actually played the full game, I'm not gonna render judgement before I try it out.
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Post by Guest »

You can also quickly lean out and lean in, which is missing from alot of games. Since this is very rare to almost never done, they are making a big deal out of it.
System Shock. 1994. Looking and leaning around corners was a staple of the gameplay, as well as System Shock 2 (and just about every FPS since). Now, third-person games with this feature are a bit more rare, if not nonexistent, so I see what you're saying. Still, I think "Check Out Our Game, You Can Crouch Behind Shit!" is a lame selling point. One of many selling points, yes. The main selling point? No.

Of course, chances are that's the only selling point. Call me cynical, but whenever I get hyped about an upcoming game, it always ends up sucking. Always.
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