help needed...
Posted: Sat Nov 29, 2003 10:27 am
hi all !
how to add new entities (enemies) to map ?
how to add new entities (enemies) to map ?
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Great.M92FS wrote:thks a lot , ok already.
What you'll need to do to get that to work properly is to open the file "weapons.txt" which is found at the following address:M92FS wrote:mi added a 3 rounds burst for a new weapon (MP5A4) using sprite downloaded. how come there's no wording on the equipped gun ( during the 3 rounds burst mode ) already typed 3 x burst at the entity editor at the new mode of firing ( mode 2 ).
there's no weapons.txt in game folder , so I created one. tried putting mode_3rndburst and 3rndburst at the display name for mode 2. typed {mode_3rndburst} = {3 x Burst} in weapons.txt , doesn't work......OnTheBounce wrote:
Great.
What you'll need to do to get that to work properly is to open the file "weapons.txt" which is found at the following address:
C:\Program Files\14 Degrees East\Fallout Tactics\core\locale\game
Once you have the file open, you will need to add an entry for your new mode. I'm not sure that you can have spaces in your entry in the entity file, so best do something like this:
{mode_3rndburst} = {3 x Burst}
Then go back into your entity file and put "3rndburst" in the appropriate field. It should work then.
OTB
Is there a file called "weapon.txt"? If there is, that's the file. Sorry, I didn't mean to type "weapons.txt".M92FS wrote:there's no weapons.txt in game folder , so I created one. tried putting mode_3rndburst and 3rndburst at the display name for mode 2. typed {mode_3rndburst} = {3 x Burst} in weapons.txt , doesn't work......
dun have , or do I need to unzipped some files to get it. :oOnTheBounce wrote:Is there a file called "weapon.txt"? If there is, that's the file. Sorry, I didn't mean to type "weapons.txt".M92FS wrote:there's no weapons.txt in game folder , so I created one. tried putting mode_3rndburst and 3rndburst at the display name for mode 2. typed {mode_3rndburst} = {3 x Burst} in weapons.txt , doesn't work......
OTB
Yes, you should unzip the file "locale_0.bos" using WinZip/WinRAR/etc. Make sure you have "Preserve Path Names" ticked/checked, that way you'll have the folders all set up the way they need to be.M92FS wrote:dun have , or do I need to unzipped some files to get it. :o
thankyou very much for your help , it's working now. however I have another problem , created another new gun Armscorp T-48 (replica of FN FAL) using your fnfal sprite , however when I load the map which u created for me for my testing. when I clicked the new gun in the inventory,the game crashes immediately...OnTheBounce wrote:Yes, you should unzip the file "locale_0.bos" using WinZip/WinRAR/etc. Make sure you have "Preserve Path Names" ticked/checked, that way you'll have the folders all set up the way they need to be.M92FS wrote:dun have , or do I need to unzipped some files to get it. :o
Let me know how things work out.
Cheers,
OTB
Am I to understand that my FN FAL sprite is kaput? If so, let me know and I'll fix it and upload the fixed sprite pack.requiem_for_a_starfury wrote:You didn't do anything wrong the sprite is broken, the normal fn fal (without the nightsight) is one pixel too high. If you have spray edit the height for the gui big image from 38 to 37.
NP.requiem_for_a_starfury wrote:Yeah it is, sorry not thinking straight at the moment. :oops:
thks for the info , requiem.jus have to wait for OTB to fix the problem,then download it.requiem_for_a_starfury wrote:You didn't do anything wrong the sprite is broken, the normal fn fal (without the nightsight) is one pixel too high. If you have spray edit the height for the gui big image from 38 to 37.
Yes indeed, thanks for the info, Req.M92FS wrote:thks for the info , requiem.jus have to wait for OTB to fix the problem,then download it.
sure no problem with it. but can reply in this thread also. cos I dun check my e-mail everyday.thks frd.OnTheBounce wrote:Yes indeed, thanks for the info, Req.M92FS wrote:thks for the info , requiem.jus have to wait for OTB to fix the problem,then download it.
I'll email the sprite to you as soon as its done. I have to find my disc w/FO/FO2 graphics on it first, or install FO2. (I thought I was done w/that!!! )
Cheers,
OTB
it works but , when I start the game,I tab the Char tab , there's no pic. Farsight and Stich picture is there ,but not my main char......requiem_for_a_starfury wrote:Yeah the campaign. In core\tables you'll see the campaign text file campaign.txt. Open this up and at the bottom you'll see the list of prefabs, copy one of the lines and change the name to match your prefab7.
Now open up the campaign editor in FT Tools, open your campaign (BOS.cam) and then under tools import prefabs, this will open up a window and you'll see the campaign text you just edited. Double click on the file to load. Save your changes to the campaign file and when you start a new game you should have 7 prefabs.