Hey
Well, after pottering around for still more time in the entertaining files that can be edited, ive come across yet another minor difficulty.
Ive managed to find the text files that deal with poison, radiation, sneaking, the skilldex etc... but I cant seem to actually find files that control them (they all point to *.c, i.e intface.c but i cant find any.cs that came with the game or the editing tools). Im especially looking at changing ( or adding ) a new thing like poisoning or addiction, so I was wondering if anyone knows how to go about doing this, or if its even possible?
Im also curious if its actually possible to add skills to the skilldex and skill list, or is the limit hardcoded, it would appear to be fairly easy to just change one, but it would be nicer if there was a way to just add something.
Edit: Also, is there something about repair that makes it unusable on people thats hardcoded, or is that something that can be found and changed as well?
once more, if anyone has any ideas about this if appreciate any ideas
thanks for your time
Pill
radiation / poison etc... and the skilldex
You can change poison and radiation of a critter by script comand.Im especially looking at changing ( or adding ) a new thing like poisoning or addiction, so I was wondering if anyone knows how to go about doing this, or if its even possible?
Code: Select all
Im also curious if its actually possible to add skills to the skilldex and skill list, or is the limit hardcoded, it would appear to be fairly easy to just change one, but it would be nicer if there was a way to just add something.
Yes, engine checks proto of target and if it is a critter then blocks usage.Also, is there something about repair that makes it unusable on people thats hardcoded, or is that something that can be found and changed as well?