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Blue water tilez?
Posted: Thu Feb 12, 2004 5:18 am
by Max-Violence
I seem to recall more than one person saying they're going to make blue water tiles, but I don't seem to recall who said it or if they ever made some. I've been out of the loop for so long, I wouldn't be surprised if Requiem sent me some and I completely forgot
Posted: Thu Feb 12, 2004 1:39 pm
by Flamescreen
I think Requim said he made them. I've made some a long time ago, but they don't work right. I think they lack proper bounding boxes and stuff. If someone wants to pick up from where I've stopped I can mail them to you, or maybe upload them to my yahoo board. I'm too bored and had to do stuff now to fiddle with 'em.
Cheers, Flamescreen.
Posted: Sat Feb 14, 2004 7:41 am
by Max-Violence
Flamescreen wrote:I think Requim said he made them.
Weeeeell, Requiem? Weeeeeeeeeeeeeeeeell?
I'd take a stab at making some myself, but my artistic abilities are of the more... abstract kind.
Posted: Sat Feb 14, 2004 12:33 pm
by Flamescreen
Plus you NEED Photoshop 5 or higher.
Posted: Tue Feb 24, 2004 4:33 pm
by requiem_for_a_starfury
Yeah I did send you some MV, they weren't brilliant, the corners and some of the edge tiles were a little ropey but I did send them to you, JJ and OTB. If you can't find them maybe JJ or OTB still have them as I can't get online from home at the moment.
PS you don't need photoshop to make tiles, just about any graphics software will do, if it allows you to save pngs with a mask. I use Corel 8 myself.
Posted: Wed Feb 25, 2004 3:46 pm
by Flamescreen
Ah, yes, ok, i thought it was like sprites in which you need an alpha layer(I think i use that in my tutorial), so Pshop.
does Corel save with alpha channels btw?
Posted: Tue Mar 02, 2004 4:34 pm
by requiem_for_a_starfury
Not pngs, but as long as I've masked out the background etc, when I convert to zar it comes out okay.